bawhahaha, Zerg rules. I used the most stupid strategy ever to kick don't remember who's a$$, and it worked: hundreds of buried zerglings protected by dozens of those flying suicide things. No flying unit passed so he couldn't scout, so if then he was hesitating moving his grounded units, so my burried zerglings moved farther away from my base, closer to his own. Then a little attack with a dozen of hydralisks on one of his froward cristal centers (sent a couple ultralisk to make the threat look more serious, and added a couple things from time to time, just like a newbies army that lost itself in the map, but will eventually arrive), and the foolled moved his troops right into my zergiling fields (upgraded to the max of course). waiting... waiting... when they were all (tanks, robots, marines, everything) right into the zergling field: unburry!!!! when the zerglings have no distance to cross to go physical with the enemy, it is unmatched hehe, even the flame thrower were no deal

. The guy lost half his army, while my casualities were already replaced in the numerous nests of my always growing hive. The dude tried to retreat, only to find the newly borned zerglings backstabbing them. At the same time, the little diversion task force sacrified itself on the main base to destroy the bunkers. With minimal casualities, and the weakest unit ever, I had crushed my enemy in no time. How proud I was

Long live the Queen of Blades!
