Once again I'm not sure if this is a bug, but since it's modding-related, I just decided to post it here.
Anyways, here I am experimenting around with burst-firing primaries, since this quote from the wiki:
$Swarm:
Can be issued to Standard primaries also. Causes singlepart turrets to malfunction but causes multipart turrets to fire only on their barrel line. Can be used for 'burst fire weapons'.
caught my attention.
So I play around and put this in my Prometheus-ish primary weapon, which BTW is
player allowed:
[Non-Code](note that the last 2 lines are copied out from a swarm missile that I have, I just wanted to see if they had any effect
before I changed them to suit the primary weapon)[/Non-Code]
$Homing: NO
$Swarm: 6
+SwarmWait: 0.01
First try out on a release build (I use debugs for ship editing), I get an error complaining about the
$Homing: tag, so I got rid of it completely and tried again. Game loaded okay on the second try, but still no burst-fire effect (If 0.01 is too fast, then I should be hearing the sound looping too fast, instead of just a single sound playing for a single shot).
Is this a bug, or am I missing something? I understand that the burst-fire weapons are a bit of a hackjob in the first place...