Author Topic: Autogenerated ship icons...  (Read 1396 times)

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Offline Tempest

  • 28
  • The Star Wars Conversion
    • The Fate of the Galaxy - SWC
Autogenerated ship icons...
I'm not quite sure if I should be posting this here, but whatever. Anyways, I like having the colored autogenerated ingame ship icons. They're nice and pretty. The only problem is, that it *seems* to look for the fact of weather or not the ship has an AFTERBURNER to decide if it wants to draw the icon. With my mod, some ships don't have afterburners that I would love to see an icon for. I propose deciding if it's drawn based on if it has the "fighter" or "bomber" flag instead. I'm not sure when this feature was implemented or if it's even really supported, but I'd like my afterburnerless ships to have it. Of course, I could just add an afterburner and have it match the regular max speed, but that would be a little awkward...
"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

My photobucket: with all my shiny new stuff on it! http://s118.photobucket.com/albums/o116/Tempest_77/

 

Offline Turey

  • Installer dude
  • 211
  • The diminutive form of Turambar.
    • FreeSpace Open Installer Homepage
Re: Autogenerated ship icons...
I've never had a problem with the auto-ship icons, afterburner or no. What version of Open are you using?
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Re: Autogenerated ship icons...
hmm, this reminds me, WMC was going to try and convert that to a render target texture based solution at one point in time, wonder if we still plans on doing that....
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline MetalDestroyer

  • Starwars reborn!
  • 210
Re: Autogenerated ship icons...
Since when could we autogenerate ship icon for new models ? I was using several build from February/March 2006 but I've only got the default icon ship (perseus fighter or anything else). I don't remember if the RC 6 and 7 made the same thing.

 

Offline Tempest

  • 28
  • The Star Wars Conversion
    • The Fate of the Galaxy - SWC
Re: Autogenerated ship icons...
I'm using a C11202006-d build. I normally run it in debug because otherwise I get weird errors that I'm working on.  Anyways, can anyone shed some light on this?
"... and the klingons also were the soviet's space program. i mean can you really believe that a bunch of communist farmers can make rockets like that?"
-Axem

My photobucket: with all my shiny new stuff on it! http://s118.photobucket.com/albums/o116/Tempest_77/