Thanks for the tip. That's what the forward Fission Cannon is meant to alleviate (to some degree) - softens up targets so I don't need to make the collision damage itself ridiculously huge, but it's good to know of the consequences.

Sorry for the lack of updates, I've been getting some of the miscellaneous meshes out of the way...
KVM-90 Streak
The KVM-90 is a simple yet powerful unguided rocket. Although weak against shielding, the Streak's small payload size and high yield make it an ideal weapon for strafing capital ships. With an exceptional rearming rate, fighters can quickly unload a devestating volley on their target.
KVM-22 Mauler /
KVM-25s Mauler [Swarm] 
The KVM-22 is a fast-lock aspect-seeking warhead designed to deliver a fierce kinetic blow to its target. It recieves targeting data dumped directly from the ship's computer into its own, completing aspect lock faster than any other known missile. The greatest part of its mass, however, is devoted to the thruster, which propels its small warhead at speeds no fighter could outrun. The KVM-25S Swarm variant exchanges some of the KVM-22's punch for a decreased load size. An additional circuit integrated with the targeting computer allows the KVM-25S to communicate with other missiles in its swarm, increasing the effectiveness of the total volley.
The Streak and the KVM-22 are intended as standard payload weapons for the fighter/bomber contingent of this fleet. The Mauler especially was designed as a ballistic alternative to the Morning Star, so its physical damage is pretty sparse. As for the streak... in my tests, anti-capship is about all it's good for (that is, strafing cruisers/corvettes, anti-turret/subsystem work, etc), as I had a hell of a time hitting anything smaller. But maybe my aim just sucks...

[edit: btw, don't bother telling me how the Mauler looks more like a bomb than a missile. I know it does. I like it that way.

]
And now back to our regularly scheduled program...
-The Grimalkin is currently being UVMapped, a process that takes me a considerable amount of time since I tend to be very precise and particular (read: anal) about how it's layed out. That said, I did find some shortcuts that cut down on the total time required...