Author Topic: Shivan Datafiles v0.7  (Read 10807 times)

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Offline blackhole

  • Still not over the rainbow
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I know quite a few people who don't like FS2_open and thus don't play FS2.

TBH i don't care, its for retail, at least until i've finished with everything that CAN be done in retail. Then i'll expand it for FS2_open, if i get the time.
« Last Edit: December 03, 2006, 05:51:57 pm by blackhole »

 

Offline Kieve

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I could give it a shot. I've already got the nebulae and whatnot plugged in. And honestly, I did like the idea of using ships for buttons better... but whichever. I've been studying the mainhall.tbl in preparation for the Kh'aj and Naga locales (Hehe, just wait... ;)) but some practice probably wouldn't hurt.

Then again, if you're avoiding all the FS2open capabilities... :p
MechaSentient
Sometimes, people change.
Sometimes, they upgrade.
(Online webcomic - updates M/W/F)

 

Offline blackhole

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Eh, whatever. I've got my layers all set up in photoshop so i can stick in any old screenshot and then generate all the needed animations and stuff for it.

Buttons vs Ships depends on which looks better. We'll just have to see :D

Also i can make a mainhall.tbl very easiely, so all you have to do is give me the media. Unless you _WANT_ to do it all yourself :P

 

Offline Bob-san

  • Wishes he was cool
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Erm the only thing I can see wrong with about 90% of the backgrounds...

There is no colour in space that our eyes can pickup.

Colour is unobservable by the human eye. Why? Because, our rods (black and white) can see during low-light conditions while ours cones (colours) cannot see in low-light conditions. If you looked at a nebulae, it would not appear to be brilliant oranges, greens, yellows, blues, and whatnot. Our eyes cannot pickup the different colours without some other form of light that trigger our cones in low-light. Just getting light into our eyes is enough to activate our cones...

Perhaps one can argue that all GTVA fighers have lighter cockpits so pilots can see more colour-oriented details.

Good job, though! It makes space very pretty!
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline blackhole

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There's no sound in space either :D

 

Offline AdmiralRalwood

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Ah, no, mainly because FSO isn't completely stable and many people don't like to use it.
Wait, what? I've never even heard of these people. Who prefers retail to Open?  :wtf:
I'd like a list of names, please.

And addresses, if they can be supplied.

No, I'm not cleaning my sniper rifle. What gives you that idea?



On a more serious note, I'd prefer the ships-as-buttons option. Fits more with the style of the original mainhall, you know?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

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Offline blackhole

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Its for retail. *nods head toward supermegabeamcannon sitting on his desk* ;7

I've gotten some messages to work, the temp main hall has been finished, but i've become recently busy so i'm just going to release what i have as 0.8:

poof!

Shivan Datafiles 0.8

I hope these files come in handy for someone.
« Last Edit: December 07, 2006, 11:26:36 pm by blackhole »

 

Offline Turey

  • Installer dude
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Its for retail. *nods head toward supermegabeamcannon sitting on his desk* ;7

I've gotten some messages to work, the temp main hall has been finished, but i've become recently busy so i'm just going to release what i have as 8.0:

poof!

Shivan Datafiles 8.0

I hope these files come in handy for someone.

don't you mean 0.8?
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline blackhole

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er, yeah :D doesn't matter the files themselves have the right version. :p

 

Offline Kieve

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When this nastiness with finals is over and I get some breathing time, I'll see what I can do with these. :) Sorry I couldn't get back to you sooner, blackhole.
MechaSentient
Sometimes, people change.
Sometimes, they upgrade.
(Online webcomic - updates M/W/F)

 

Offline blackhole

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Eh, i'm in a tough spot myself, so we can mutually accomplish absolutly nothing :D

 

Offline Mav

  • 28
  • location: Shivan fleet - closing in on GTVA space
Hi :) . I have a small release of a mod for flying as Shivan in multiplayer here:
http://www.game-warden.com/forum/showthread.php?p=54858#post54858
Maybe you could give it a try - a bit feedback would be nice :) .
Though as of yet I'll have to Fred some more - it currently only includes the gauntlets and the dogfights. I think I'll have to look into some TvT next (or reset some changes to the aforementioned, depending on feedback).


And I recently DLed your stuff blackhole, but yet didn't check it - should I find anything interesting inside, then might I use it? :)

Btw. , good luck with your mod and hope you'll still get it finished :) .
Maybe we could help each other a bit or so :) , but currently I'm quite busy, as I'm also trying to get going again at modeling...
-__ o_O___O_o
I______O_O_______dragons
________o

-----------------------------------
capship shields DO WORK !!!
my models, now with pics
test mission for commanding capships
-----------------------------------
suffering from a late stage of BoE-infection - DON'T call a doctor, it's too late for that anyway ;o)

 

Offline blackhole

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Re: Shivan Datafiles v0.7
*dig* *dig* *dig* *dig*...

This is a giant gravedig and i'm probably violating 20 or so forum policies, buuut....

Is anyone still interested in this concept? Is anyone developing something similar to this? Is there a campaign using this or something similar? Has anyone done anything or referenced my Shivan Backstory? Or should i just crawl under a rock for another 5 months?  :p

 

Offline takashi

  • Better than TrashMan
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Re: Shivan Datafiles v0.7
can i stick my shivan carrier in there when its all textured and pof'ed?

(yes, thats why i wasnt here for a week or so)

 

Offline Snail

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Re: Shivan Datafiles v0.7
No.

taka, if you want your Shivan carrier in there, put it in yourself, and don't mess up this mod.


Oh, BTW, I'm using it but I've tweaked it a bit... Yeah.

 

Offline blackhole

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Re: Shivan Datafiles v0.7
Well this mod is by and large mostly done, it just needs a few tweaks here and there but i've been unsuccessful and making them. I could release a new version tweaked for FS2_open, now that i have it (and it works! PURDYNESS! ^_^).

 

Offline takashi

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Re: Shivan Datafiles v0.7
please no 4k poly models. after seeing what the mediavp orion does to my computer, i would hate to see that.

otherwise: include as many decent effects as you can. (including engine glows to replace those horrible lava vortex's.)

 

Offline Snail

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Re: Shivan Datafiles v0.7
Just have the mod.ini reference mediavps.

 

Offline takashi

  • Better than TrashMan
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Re: Shivan Datafiles v0.7
but that might overide things. just like running mediavp's in inferno.

 

Offline blackhole

  • Still not over the rainbow
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Re: Shivan Datafiles v0.7
In that case i probably won't touch it. It'll be there for any shivan campaign makers though.