Author Topic: Star Trek: Legacy  (Read 13842 times)

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Offline Ashrak

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Horrid, just horrid, i have no words



it feels like something that was thrown together by a 12 year old kiddy in a day :(

control scheme is bad no micromanagment actually wait no managment WHAT SO EVER

and the big fleets of ships you were promised is ...... 4..... max ..... no gang commands at all....


Conclusion: I think ill stick with bridge commander and EVE!
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Offline Inquisitor

I have a minor amount of hope that the 360 version will be better, since it seems MOST of the complaints are about the controls, and since console controls are often simpler, and it seems THESE are simple and unchageable, it might not bother me so much.

But then again, it may still suck.
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Offline Ashrak

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exactly, its made for a console, its like "fly arround with a ship" for idiots :/


theres NO ship managment to speak of.
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Offline Ashrak

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apparently, theres a whole chunk of code in the game from ST: Armada 2


its like someone did a copy paste and sticked some nicer graphics on it :/
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Offline Ashrak

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oh great, just played sdome silly long mission (you cant save during ofcourse) and then once i got through and menu loaded, guess what, MENU DOSENT WORK!!!!! so i cant save / go to next mio! YAY!
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Offline DragonClaw

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this is why i dl games b4 i buy them... i tried it too and it sucks balls. Just saved myself $50. The game runs like crap too, and is nowhere near as graphically advanced as a game like Nexus, which is pretty old now. Already uninstalled :)

 

Offline Ulala

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Meh, I played through and beat it. I've played worse games before, as well as far better. After a while, pick it up from a bargain bin for $10 if you're still interested at all, because that's right where it's headed.
I am a revolutionary.

 
the modding cmmunity is stepping up on this one <game was rushed out unfinished, if you poke through the files you can actually find the buttons and stuff for the key mapping, it just isn't finished yet>

there was a mod to save mid mission 36 hours after release, a keyboard mapping mod is in the works right now

it is the star trek armada two cinematic engine modified, so, yeah, lots of armada code, you can only manage energy for the ships at the moment, there is some vestigial stuff that was going to be put in <again, parts are sitting around in the files, there seriously is carnage if you stroll through there with notepad>

I would not buy this game at this moment if you hadn't already, I would not in three weeks or even three months, wait until enough patches are out to make it playable and enough mods are out to make that play interesting, the mod side is progressing very quickly and as soon as there is an export tool for those damn proprietary models stuff will begin moving

meantime, spend your money on something that wasn't rushed for a christmas release

this will be a good game eventually though, unfortunate the devs couldn't do it, some are trying to make amends by helping modders though


 

Offline Inquisitor

Sounds like some of the same bad design decisions they made in Encounters are repeated here.

That's a shame.
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Offline Ace

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Grabbed a copy, installing it now.

The first thing that happened when I put the disc in was that it came back out. That never happened before and seems to be a bad omen :p
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Ulala

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I'm afraid you'll probably be disappointed.  :doubt:
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Offline Mefustae

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I've heard they managed to get some of the actors to reprise their roles for the game. That true?

 

Offline Ulala

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Yeah, Archer, Kirk, Picard, Sisko, and Janeway all have some voice acting in it.
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Offline Ashrak

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mkay after considerable hours of modding, it actually looks pretty damn good :)


trying to fix all the lag from nebulas atm but the legacy forums are tingling with stuff to make the game look better! also contorlling and physics are getting done


(non-compiled CFG FTW!)
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Offline Mefustae

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That's the great thing about Star Trek games. No matter how ****e the games are upon release, there's always an established fanbase of modders to bring the game up to par.

 
anyone think avery brooks kinda phoned it in?

 

Offline Inquisitor

You should hear Shatner on Encounters.

Ugh.
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Offline Ulala

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mkay after considerable hours of modding, it actually looks pretty damn good :)

Link? Screens?  :nod:
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Offline Ace

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Shatner's voice really needed a bit of pitch tweaking. He sounded great and like he did in the original series in things like ST 25th Anniversary with a minimum amount of tweakage.

In Legacy it's literally: "I'm Denny Crane... speaking Captain Kirk's lines..."

His voice is a little too dry and low in pitch, but nothing a minute on Soundforge couldn't fix. Hell they tweaked James Earl Jone's voice to sound a bit younger in ROTS :p

As for the actual game:
The controls suck, the plot itself is decent but the presentation of the plot is awful.

The Yorktown is awesome and almost makes up for everything. (ENT era post NX-01 ship that looks like a good transition betweeen the NX and Constitution)
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 
there are at least two utilities being put together to change control maps, also if you go in and modify input.map you can fix the input

you can fix targeting on a per ship per weapon basis, in the odf's