The problem here has nothing to do with the glass texture but with the order of subobjects and the way Nico grouped up the Vampire when he converted it. What you're seeing is not silvery black, it's actually silvery clear so if there was another object or background graphic behind it that graphic would show through, while the "glass" is occluding the cockpit model. The Ezechiel suffered similar problems when it was new, though those were fixed quickly as the model was otherwise finished. If memory serves, the Vampire doesn't have proper LODs, among other things.