Author Topic: Spikes and Liliths  (Read 1820 times)

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Offline Unknown Target

  • Get off my lawn!
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  • Push.Pull?
I was just wondering, how did [V] make the Lilith's and Cain's tail spikes go up?
If you look closely, you'll see that whenever it enters combat, a tail spike on near the engines on the top will stand up.
I really want to know how they did this, or if it's something only they can do...

 

Offline Alikchi

  • Neo-Terran
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Eh, you sure about that?
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Offline Night Hammer

  • I Can't FRED
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I don't think they do. Sorry bud  
Stop... Hammertime :hammer:

 

Offline Bobboau

  • Just a MODern kinda guy
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are you sure this isn't a turret or something

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Offline DragonClaw

  • Romeo Kilo India Foxtrot
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Yea there's a turret on the back...

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Offline Nico

  • Venom
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I already toàld him, but the young bug never listens to me  
SCREW CANON!

 

Offline Unknown Target

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Well, it might be the Cain, but I am SURE that a spike rises up. It might just be in FS1, however, but I doubt it, so check that one mission (forget the name) the one where we discover the Astaroth fighters, if you look at one of the Shivan cruisers, you'll see that it does rise up, and I have had first hand experience (I hit the darn thing and got killed halfway into the mission   )

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Does that ACTUALLY happen??? I never really notice it anyway because I'm so busy trying to evade its fire and the Shivan fighters at the back that I hardly have time to take note of it.

I think you must be mistaken.

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Offline Night Hammer

  • I Can't FRED
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So if this spike thing is true woundlt it be able to produce a swing-wing fighter? Say like the fighter enters battle wings go back, or vice-versa
Stop... Hammertime :hammer:

 

Offline CP5670

  • Dr. Evil
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I just checked it out to make sure but didn't really notice anything like that...

Can you take a screenshot and post it here?

[This message has been edited by CP5670 (edited 12-31-2001).]