Author Topic: Planet surface  (Read 3628 times)

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Offline Getter Robo G

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Sorry wrong terminology.... WE all called it a "skybox" back then (what 2003/2004?). Yeah place the ground model at O elevation and then place the dome over it but lower it until like 1/5 or 1/4 is under the surface. That should get rid of that star band at the bottom edge of the dome and match the sky up with the horizon...

Apologies for not beign more clear earlier. Good luck!

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
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[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Dysko

Sorry wrong terminology.... WE all called it a "skybox" back then (what 2003/2004?). Yeah place the ground model at O elevation and then place the dome over it but lower it until like 1/5 or 1/4 is under the surface. That should get rid of that star band at the bottom edge of the dome and match the sky up with the horizon...

Apologies for not beign more clear earlier. Good luck!
Don't worry, I didn't know about that since I am a n00b... :)

BTW, I have a crazy idea for a "The Truman Show"-ish campaign... :lol:
My aviation photography website: GolfVictorSpotting.it

 

Offline Getter Robo G

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Lets get one thing straight... I'm Crazy !  You're a friggen LOON!   :P

(what are you thinking? Starships falling from the sky? This aint NBSG!!!)  :lol:
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Mobius

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My original idea is a battle both in the ground and the sky. Support and cover transports carrying marines and destroy the hostile warships attacking them. This mission is preceed by another one in the planet's orbit...

I have planned to insert this stuff in STHCRS Part 2.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 
I've used terragen ages ago when I was modding Serious Sam.  Don't remember much about it though.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

  

Offline Getter Robo G

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If this helps or not...

.X format terrain program. Free. I suggest using milkshake to convert to .cob.

http://www.ungsoft.com/vtm/index.html if anyone is interested...

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Mobius

  • Back where he started
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  • Porto l'azzurro Dolce Stil Novo nella fantascienza
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MILKSHAKE?
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
Yes. Miulkshake 3d... It was the best $25.00 I ever spent and was sorely responsible for hundreds of Fs2 conversions I've done (but not fininshed).

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 
I think 3d explorer converts X files
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
http://nemesis.thewavelength.net/index.php?p=8

stumbled across this... looks simple but of course to me that means complex... :D l8tr!

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Flipside

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3D Explorer converts .X files. I think there's a program that can convert .X to .LWO as well, not that it helps most people ;)

I use Vue D'Esprit 4 for landscapes, it's much like Terragen, but can also burn off a seperate bump and colour map as well as the mesh. The only down side is that it doesn't optimise the mesh at all in large flat areas etc, so you have to do that yourself.

 

Offline TrashMan

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Doesn't Lithium Unwrapper also convert .X files?
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