Author Topic: Derelict SCP: Simply amazing  (Read 16008 times)

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Offline Goober5000

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Re: Derelict SCP: Simply amazing
I agree with LGM for the most part. I personally wasn't all that impressed by Transcend or Sync. I would much rather have interesting gameplay in a campaign than a good story, although of course it's best to have both (I thought STL did this pretty well). If I wanted a story and nothing else, I could just read fan fiction or something.

The gameplay does generally take a lot more time and effort to perfect than the story related elements in my experience. Most of that time is spent in just testing the mission over and over again to get everything working just right.

Agreed, and QFT.

That said, the stories in those campaigns were very well written, and the penultimate mission in Transcend was awesome, from both story and gameplay POVs. :)

 

Offline karajorma

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Re: Derelict SCP: Simply amazing
What Transcend suffered from was a lack of variety in the missions until you started getting quite far into the campaign. That said once you got far enough into it there were some really good moments in the last few missions.

I can't say why but Derelict never managed to interest me. I think I banged into too many bugs to keep me playing.
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Offline Mobius

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Re: Derelict SCP: Simply amazing
Your favourite campaign is Homesick, right?

LGM - I'd say making stories like ones in Sync-Transcend requires much more time and skills than those missions from Derelict. About "real campagins" vs "film-like campagins" I prefer second ones, but that's only my taste. ;) First ones are for those who wants challenge, second ones who prefers good plot and stroryline. Cutscenes aren't "real" missions, but they help in creating climate and developing storyline. If you want real challenge, you can just play Raider Wars on Insane. :p

I don't agree with that. It doesn't require more skills because everyone can create such campaigns. Though there are normal missions, many others are just "dialogues" and everyone can use send-message-list. I fyou're talking about writing the storyline, I agree. The characters and everything around them are well elaborated.

Also, this kind of campaign has certain limits. There are many original things but you will never face Juggernauts or escort destroyers in fillm-campaigns.

So far I said that there's an "Easy FREDding" behind these campaigns, nothing really notable. I admit that many parts in ROTP are in Homesick-Sync-Transcend style, but most parts are normal. After just one hour I have completely finished a mission, without backgrounds. Too easy. That's why I don't consider this type of campaigns true FreeSpace campaigns(just think aobut the meaning of the word campaign...).
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Offline Mr. Vega

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Re: Derelict SCP: Simply amazing
Quote
<The Nyarlhathotep anihilated the Ancients....> <_<

That was just speculation.

Quote
<What? The Lucifer Nyarlahotep could destroy the Colossus?> <_<

With those two BFReds, hell yes.

Quote
<Ah, the Auriga. I wonder where she is now...> <_<

Being protected by the GTVI, no doubt.
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Offline Mars

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Re: Derelict SCP: Simply amazing
I don't agree with that. It doesn't require more skills because everyone can create such campaigns. Though there are normal missions, many others are just "dialogues" and everyone can use send-message-list. I fyou're talking about writing the storyline, I agree. The characters and everything around them are well elaborated.

I think it requires more overall skill, and some additional skill in FRED in order to get it properly portrayed through the FS medium

 

Offline MP-Ryan

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Re: Derelict SCP: Simply amazing
So, where would a lazy person find Sync, Transcend, and Homesick?

I'm highly tempted to write a plotline for a campaign, but I want to make sure no one else has tackled what I have in mind just yet.  I also need someone to develop it.  My writing is top-notch... my modding skills, not so much.  So if anyone out there is interested in developing a campaign but isn't confident in their writing abilities, I have something in mind.
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Offline Mobius

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Re: Derelict SCP: Simply amazing
That was just speculation.


A stupid speculation.

With those two BFReds, hell yes.

I have tried it,the Colossus wins. You forgot the BFGreens?
And the Lucifer's hitpoints are unrealistic,like most superdestroyers.

Being protected by the GTVI, no doubt.

When a campaign comes to an end,unless there's a sequel planned,you have to know what happened to everyone. The Auriga escaped and...boh!
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Offline karajorma

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Re: Derelict SCP: Simply amazing
Your favourite campaign is Homesick, right?

Actually it's Transcend. Homesick comes second though.
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Offline ssmit132

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Re: Derelict SCP: Simply amazing
With those two BFReds, hell yes.

I have tried it,the Colossus wins. You forgot the BFGreens?
And the Lucifer's hitpoints are unrealistic,like most superdestroyers.

The Colossus only had BFGreens when it supercharged its cannons. It usually only has BGreens.

Derelict is my favourite campaign because of the voice-acting. I also liked Homesick.

 

Offline karajorma

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Re: Derelict SCP: Simply amazing
The Colossus only had BFGreens when it supercharged its cannons. It usually only has BGreens.

Nothing personal but I've heard that particular comment one time too many and it's starting to get on my nerves that so many people get it all wrong. Lets see if I can set some things straight and put this nonsense to bed once and for all.

1) The BFGreen is never fired at ANY point in the game
2) The BFGreen entries in the ships table are commented out. The Colossus does not have anything more powerful than a BGreen by default.
3) The Colossus is armed with LRBGreens in High Noon and not BFGreens. Now admittedly the difference between the two is just range but let's try to be accurate. Note that firing those weapons are being used to simulate the Colossus overloading its beam cannons. They are not standard armaments for the Colossus. 
4) The Colossus is only armed once with the BFGreen at any point in the game. In Endgame the Colossus has a BFGreen in it's main forward turret. However due to the location of this beam it can't actually fire it at the Danton



Or the Iceni



5) As a result the BFGreen is basically irrelevent to the game. We never see it fired and in several missions it's missing completely. It's about as relevant as the training laser. It's probably only in Endgame because Brad Johnson forgot to remove it.


Let's hope that's the last time I hear about the Colossus's BFGreens [/rant] :D
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Offline Mobius

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Re: Derelict SCP: Simply amazing
I know that the most powerful beam the Colossus has by default is the BGreen,but I think that they will overload the beams in case of encounter with a Lucifer,because:

1)It's the Lucifer. If its shields stop BGreen beams,the GTVA will try to inflict damage with something powerful;
2)In case the Colossus sustains heavy damage,its crew will most likely prefer to risk a reactor overload giving as much power as possible to the beam cannons;
3)Many tbl entries are unrealistic: see the Mentu, the Hecate...
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Offline ssmit132

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Re: Derelict SCP: Simply amazing
The Colossus only had BFGreens when it supercharged its cannons. It usually only has BGreens.

Nothing personal but I've heard that particular comment one time too many and it's starting to get on my nerves that so many people get it all wrong. Lets see if I can set some things straight and put this nonsense to bed once and for all.

Let's hope that's the last time I hear about the Colossus's BFGreens [/rant] :D

You won't hear it again (from me at least).

 

Offline karajorma

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Re: Derelict SCP: Simply amazing
One down, several hundred to go :)
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Offline Cobra

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Re: Derelict SCP: Simply amazing
1)It's the Lucifer. If its shields stop BGreen beams,the GTVA will try to inflict damage with something powerful;

Er, you DO realize that beams were designed to PENETRATE shields like that on the original Lucifer, right? And besides, according to canon, only one Lucifer has ever been encountered. There's no evidence to support more Lucifer-class superdestroyers, and if there were, they probably wouldn't have sheath-shielding capabilities. (Of course, if an FS3 were ever to be developed, there might be a chance... :nervous: )

Oh, and the unrealistic tables? Hello? It's a sci-fi fps, it's not SUPPOSED to be realistic.
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Offline Fergus

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Re: Derelict SCP: Simply amazing
That doesn't really make any sense surely it would seem more logical that because the first Lucifer had shields any further vessels would also have them, in much the same way that the very first Deimos you encounter is armed exactly the same way as the next Deimos.
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Offline Mobius

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Re: Derelict SCP: Simply amazing
Read the Colossus' tbl entry. There are old statements,but the BFGreen is mentioned.

My theory about that is simple-the lack of useful SEXPs has limited V designers. The Yaaru doesn't ire any beams because it could destroy a beam turret on the Iceni or disable the frigate. The Hecate has only one BGreen on its front because two BGreens are too much for a Moloch. With BFGreens the Danton and the Repulse would have been destroyed in no-time. Another important thing you should consider is that a powerful beam such as the BGreen can't appear so early in the main campaign(The Sixth Wonder).
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Re: Derelict SCP: Simply amazing
First of all, the Colossus and the Iceni are both plot device ships. It's impossible to tell what the capabilities of a Colossus or an Iceni REALLY are, because [V] never showed us a situation where they are not modified to suit an outcome that [V] wanted. So why is there a BFGreen that is never fired? Obviously, they designed it in case they needed the Colossus to have beams that blew things up really well. Perhaps they even, at an earlier stage, wanted the Colossus to blow up more than one Sathanas before succumbing to superior numbers, perhaps being destroyed by TWO Sathani at the bitter end rather than just one. However, all of this is simply speculation. I say again: It is impossible to know what a Colossus (or Iceni, for that matter) is "supposed" to be armed with, as we only saw one ship of that class and its armament changed as the mission designer saw fit to achieve the outcome they wanted.

I will shoot (with a BFGreen) the next person I see comparing, using FRED, the Colossus or Iceni VS. 5 other ships or a Sathanas or something in head to head beam-free-all combat.

P.S. This is NOT a Colossus thread. -.-

 

Offline Mobius

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Re: Derelict SCP: Simply amazing
In Endgame, the Iceni fires a different type of beams. Why? Because a BGreen inflicts about 2% of damage to the Colossus.

"2%...what happens if about 2 NTF Orions engage the Colossus while a bunch of bombers disarm that turret"

Such thoughts "kill" the role of the Colossus and invincible warship. You have to face the Sathanas if you want the Colossus to sustain damage.
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Re: Derelict SCP: Simply amazing
I'm a fan of S:AH.  It's a shame it can be a slut to get working, because it's such an awesome journey through chaos and reformation.