ATM Legacy is import only (and the mod community had to jury rig a converter, it works 50% of the time)...
And quite frankly BC models are FAR superior. There may be certain exceptions as Richard Knox is one of the modelers...
I am on the pulse of Trek gaming so I'll let you know if anything comes of STL modding...
AND BTW, all those ships you named WERE released by Omniscaper (Search is your friend) 
Not going to repost pics, you can read the ST threads (Omni's and mine) for those...
l8tr!
Cool

thank you for that bit of info, TBH after i had posted i went and had a look into modeling ST legacy and couldn't find any viable model files
bah, i wish i could model, i just cant get my head around 3dstudio max, or any other modeling program, if i could id be working on my very own aliens drop ship, man what a missile boat that would be.
*EDIT*
Can someone please help me out, iv downloaded all of omni's ships, and unpacked them into freespace2/mods/star trek
Yet I'm getting loads of errors to do with weapons.tbl, i cant get my head round the file, has anyone managed to get all these ships working ? if so would it be to much to ask for your weapons.tbl and to be on the safe side ship.tbl file as well please.
ok this is the error im getting
Error: weapons.tbl(line 826:
Error: Required token = [#End] or [$Name:], found [$LaunchSnd: ]
in weapon: Defiant Pulse.
File:J:\src\cvs\fs2_open_3_6_9.final\code\Parse\PARSELO.CPP
Line: 659
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
Right, iv opened up the weapon table and its showing this for the entry defiant pulse:
; Defiant Pulse
;
$Name: Defiant Pulse
+Title: XSTR("GTW-5 Prometheus (standard) Cannon", 3274)
+Description:
XSTR(
"Medium Energy Usage
Level 5 Hull Damage
Level 4 Shield Damage", 3275)
$end_multi_text
+Tech Title: XSTR("GTW-5 Prometheus S", 3276)
+Tech Anim: Tech_GTW-5_Prometheus_S
+Tech Description:
XSTR(
"The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.", 3277)
$end_multi_text
$Model File: none ; laser1-1.pof
@Laser Bitmap: laserglow04
@Laser Glow: 2_laserglow03
@Laser Color: 250, 168, 0
@Laser Color2: 250, 168, 0
@Laser Length: 10.0
@Laser Head Radius: 5.0
@Laser Tail Radius: 1.0
$Mass: 0.2
$Velocity: 2000.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.20 ;; in seconds
$Damage: 300
$Armor Factor: 1.0
$Shield Factor: 1.0
$Subsystem Factor: 0.35
$Lifetime: 2.0
$Energy Consumed: 1.0 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$FOF: 6.6
$Homing: NO
$LaunchSnd: 114 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
$Flags: ( "player allowed" "no pierce shields")
$Icon: iconPromS
$Anim: PromS
$Impact Explosion: none
any help would be much appreciated