The textures on all of them are wrong, it's just that you can see the Deimos clearly.

RDS and Carrara do this funky full-object wrapping thing that doesn't happen in TrueSpace, and I haven't even begun to understand the Carrara one. I did the best I could with it- the front thrusters and rear body are correct, or at least damn close. The top texturing object includes parts all over the ship, and that's why it's so funky.
And the Demon is supposed to be hard to see. The shadows get in the way of it being entirely clear, but I did a wasted Nebula in there where everything gets foggier as it gets farther out. The Demon is really just a goodie I threw in to see who could pick it out. This is LOD1, I think, I just couldn't get the turrets to move with the body the right way... without 3 hours of linking. Should I do another version with turrets, or leave bad enough alone?