Author Topic: the scariest game  (Read 9189 times)

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Offline Sarafan

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Obligatory nomination of SS2, although I have yet to complete it.

And of course the marine campaign of AvP2. There are many scary passages when you're stumbling around in the dark, concentrating on your motion tracker, and then you hear that 'blip' from it ( I love it how they got the sound effect exactly like in the movie) and you get very tense.

But the scariest part was when you have enter the seemingly deserted alien hive, trying to rescue one of your teammates. You find her only to see that it's too late and that you have to kill her. By torching her you wake up the hive ... hissing noises start coming from all directions, the motion tracker pickung up more and more signals. You start running towards the exit, the hissing and screeching getting louder. You make it out of the hive and continue running towards the APC, you turn around just to see dozens of xenomorphs emerging from the opening you just used to get out, a wave of black insectoid terror leaping at you.

The first time I played that part, my heart sank as I launched grenade after grenade into them, but still got shred to pieces.

I remember that part, it scared me a lot too the first time but after awhile I played again and stopped just outside the hive, near the gate, and started taking out aliens just to see how many of them I managed to kill before retreating. ;)


Heh, it's pretty good. I wouldn't call it an RPG as such, it plays kinda like Half Life 2, not surprising considering it runs on Steam using the Source Engine, combat is far more involved than normal, you'll spend a lot of time running away or looking for things to throw, or standing on a landing so that you can kick them down the stairs. There's more or less no let-up to the action, unlike an RPG, if you're stuck on a section, you can't go level up doing something easier, there's no real freedom of  choice, though there are levels and skills to choose from, but skill points are awarded not for experience but for completing objectives.

Basically, it is a good game, but don't be fooled by the RPG tag, it's no more a 'Role Playing Game' than, say, playing Lara Croft in Tombraider, you are playing a role, but it's not a sandbox type game, you have a set path to follow.

Also, you need a good graphics card and system to run it properly, I have 1.5 Gigs of memory, an X1600 on 8*AGP and an 3.2 Gig processor and still get stuttering on anything above low to medium settings.

I know, I tried the demo and it barely ran here, I'll have to wait a couple years before getting something that will be able to run it but I'll be getting it mostly for the story, is it any good? :yes: :no:

I see many people talk about System Shock 2, is it any good too? I played the demo ages ago but otherwise dont know much about it.

 

Offline CP5670

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Quote
I see many people talk about System Shock 2, is it any good too? I played the demo ages ago but otherwise dont know much about it.

It's an excellent game and definitely worth playing, although it's hardly scary. :p

 

Offline Flipside

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Quote from: Sarafan
I know, I tried the demo and it barely ran here, I'll have to wait a couple years before getting something that will be able to run it but I'll be getting it mostly for the story, is it any good? 

The story itself is quite interesting, I have a hint of what is going on, but not much of one, I have the feeling there's more than one twist in this tale ;)

One good thing about it is that it's a big game with regards to the amount of time it's going to take to complete. The Combat is not easy, I'm currently stuck on one where you have to steal a crystal while a Necromancer is actually performing a ritual with it, I do have a slight complaint that some missions are completed more through blind luck than judgement, I've attempted this particular one about 8 times, and I've been caught every single time at various stages of trying to sneak back out again, which can make it frustrating, since the load times are not the best. Had I taken more thief skills, it would have been easier I guess, but then, the whole purpose of these games is to provide means of completing goals regardless of what skills you specialise in, not rely on the chance you've picked a particular one by that point.


 

Offline Centrixo

spoilers, read at your own risk!
SS2 is based on the UNN Von Braun, the Rickenbacker and the worm that surrounds both ships.
you play as a man who has accepted to use cybernetic implants wired directly to his skull, and metal armour. after you come out of cryogenics tube, you instantly throw up then recive a message from a person named Dr. Polito, you have been given a task to reach deck4 (Operations), when finished talking, a radar dish hits the glass destroys it and force fields activates, you immediatly head to a safe zone the door locks and the area behind that door is now in 'Hard vaccum', you continue on your way, you find nanites to buy stuff from replicators and cyber modules to buy upgrades for your implants, shortly after you find a card for science and medical, you encounter a Hybrid, the first of many monsters from the unknown, witch appears to be crew members that went insane, you find an elevator to find out the main power is offline and the only way to get to the power is via ladders and corridors. after killing cameras and monsters, you then find a bulkhead, either one with a dead power cell or one with a camera hidden around the side up agaist the wall. right now you will take the dead power cell route, after deafeating some turrets controlled by a computer thats gone insane!, Xerxes for what reason this machine has gone insane is not yet known, you find an objective get the Deck 2 crew card and shove it in the card point, after that you go find and kill monsters you find a log then you goto find Dr. Grassi, he tells you certain stuff you pick up two logs off his corpse, you then head to engineering after destroying a maintance droid.

in engineering you find out that the ship is leaking coolant everywhere in the main corridors leading to and from the engine room to security and elevator, you head through these corridors kill some monsters then continue on past a node (xerxes core), straight through corridors all the way to the bulkhead, after the ride in the bulkhead you encounter a race of spiders and flesh monsters, what they is 'will you join us will you remove these metal implants and armour?' then then proceed to the engineering bridge, then then find out you need a electronics card heading all the way back to Aux. storage room you then find the card and head back to the engineering core fit the card in, you head to fludics control only to find you need an access code witch is found in the cargobays, after picking up the code you restart fludics control witch purges the coolant from the main corridors, you head all the way to the engine core and power control only to find out you need to reset both port and starboard engines once that has been done you restart the core and power is on, you head back to security and elevators, then you head to deck3 (hydroponics).

when you reached deck 3, you cant advance to ops level because there is ant-matter blocking the elevator shaft!, you have been given a task to find, research and plug toxin-a into envionmental control systems, once you finished there kill all the enemies including eggs that look strangly simiar to alien's version of egg, then avtance to ops.

deck 4 or ops is where all the main activity goes on, you find a dead body witch is DR. Polito!, you been setup, the walls come down and a computer known as shodan announces itself, then tells a shorty of where it came from, after that you get a email, you then find and plug the simulation cards that were found on assasssin, into each of the four machines (different coloured slots for each of the cards), after you done that you pick up the main security station card and reset the security protocols... to shodan... after you finished in deck4 then find the elevator and head to deck 5.

once in deck 5 you go upto a window and see a man that is still alive! he talks to you then runs off, then head through a door, you have been given your marching orders to setup a message on a transmitting beacon that is in the athletics sector the only problem is you need to find the card, once you found the card you then need the activation code, you go around deck 5 to find the activation code on each art panel, after a long trek around the ships deck you then activate the beacon. now you have given more orders to reach deck 6, do whats nessisary to reach that level.

on deck 6, witch is command and shuttle control (includes escape pods), you must find a way to get to the Rickenbacker umbilical, your orders are get to command and set everything right, on this level your not the only human that has survived, there are 2 people that are in love and want to make it off the ship!, you must get the access card for the bridge control, witch is found on Cortez the one who is escaping the ship with his lover, they drop the card off after finding out that you are around on the ship!, you get the card to bridge control and kill a illusion Korenchikin who has mutated into a brain with a spine that makes these illusions that can kill you. you then destroy that tratoir captain, activate power to shuttle bay doors, destroy the shuttle that will be transporting there race in an egg to another place. then get to the umbilical.

you now on the Rickenbacker, your orders are to destroy black eggs, you go around shoot out all the black eggs, you make your way through the ship until you get a message from the captian of the rickenbacker, William Bedford Deigo, he was almost tempted by the unknowns but cut the beast out of his system, you encounter his dead body with a log tell you what is going on, you find out that shodan is controlling the unknowns!, you find an escape pod after heading to the last floor, you launch your ship into this flesh beast... the worm of the many...

you head through the worm, through its guts all the way to its brain and kill it, along the way you have to destroy nerve clusters and if you want monsters, you travel down a tube where the brain was all the way to the Rickenbacker bridge.

witch cooincidentally is now covered in biomatter and is the last level before you launched into the worm of the many, you head through shodans illusions with the help of Marie Delaroix, cheif engineer of the UNN Von Braun, you then kill shodan, after that you escape from that mess until you find shodan is on that shuttle with you!
Would you like to have a piece of duct tape shoved up your arse? - 'Duct Tape man', Derelict.

"You never know what your going to find until you take a look" - Snipes, Fs2.

Terwin Castronenves:"Centrixo, your car is slow, bye bye" *zoom*.
Centrixo:*sigh!* Damn!.

 

Offline Sarafan

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Jesus! I asked if the game was any good not the whole story of it! :P

 

Offline Centrixo

yeah i went one better :D.
Would you like to have a piece of duct tape shoved up your arse? - 'Duct Tape man', Derelict.

"You never know what your going to find until you take a look" - Snipes, Fs2.

Terwin Castronenves:"Centrixo, your car is slow, bye bye" *zoom*.
Centrixo:*sigh!* Damn!.

 

Offline redsniper

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not really, because if he's interested in playing it what good does it do to spoil the whole story for him? And if you're gonna retort with "I put spoiler warnings, so if you don't want it spoiled, don't read it." First of all, that's all there is to read in your post, so if someone doesn't feel like reading your spoilers then they get nothing out of your post. Secondly, you spoilers aren't really hidden anyway since the background isn't black, but then again
Spoiler:
tags aren't working so it's not entirely your fault.

Why don't you just give your opinion on why/if it's a good game?
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Flipside

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Look, that's what the spoiler tags are for, there's a little too much baiting going on here, calm down please guys.

 

Offline redsniper

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Spoiler:
spoiler tags don't work

Oh, and I wasn't trying to start anything either. Sorry if it seemed that way.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline IPAndrews

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HLP is scarier than any game.  :shaking:
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Centrixo

well i did give you fair 'warning' dont that you seen it, protest when i dont warn you.
Would you like to have a piece of duct tape shoved up your arse? - 'Duct Tape man', Derelict.

"You never know what your going to find until you take a look" - Snipes, Fs2.

Terwin Castronenves:"Centrixo, your car is slow, bye bye" *zoom*.
Centrixo:*sigh!* Damn!.

 

Offline Nix

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System Shock 2's been the creepiest, scariest game I've ever played, and I enjoy it so much.  The only game to creep me out since was VTM:Bloodlines, the abandoned hotel mission.  That creeped me out, made me feel this..  GTFO feeling that I had every inch through SS2.  FEAR was creepy, but never once gave me goosebumps.  Rather, especially with the nasty up-close flashes of what was about to come, I felt more disgusted and scared, rather than creeped out of my skin.  SS2 STILL gives me goosebumps.

 

Offline Centrixo

if your talking about creepy; then i will throw half-life 1 into the ring.
Would you like to have a piece of duct tape shoved up your arse? - 'Duct Tape man', Derelict.

"You never know what your going to find until you take a look" - Snipes, Fs2.

Terwin Castronenves:"Centrixo, your car is slow, bye bye" *zoom*.
Centrixo:*sigh!* Damn!.

 

Offline IPAndrews

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I agree. HL2 lost that edge completely. Shame.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Taristin

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Resident Evil 2 was the only game to ever scare me.
Freelance Modeler | Amateur Artist

 

Offline Ulala

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Resident Evil 2 did scare me a fair amount as well, such as when you're in the interrogation room with the double sided mirror. Or when you play through the B scenario and the Tyrant in the big black trenchcoat is after you...  :shaking:
I am a revolutionary.

 

Offline KappaWing

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Goosebumps: Attack of the Mutant

Scariest. Game. Ever.

Followed closely by Transcend for FS2.
"Your efforts to interdict me have failed, papacy. Pentagon, engage propaganda drive."
"Now, Protestant scum, you will see the power of this fully armed and operational Papal Station!"

 
FEAR, hands down, the scariest form of entertainment I have ever witnessed. THis is a game you must play with the lights on. Doors slamming in your face and people runiing past doors stright through walls is creepy. Now when you have a moment when you are about to go down a ladder, you spin around  when your just have your feet on the rungs you see this creepy insane spirt girl behind you staring at you. Thats not creepy, thats wrong, thats stain your pants worng.....

 
FEAR, hands down, the scariest form of entertainment I have ever witnessed. THis is a game you must play with the lights on. Doors slamming in your face and people runiing past doors stright through walls is creepy. Now when you have a moment when you are about to go down a ladder, you spin around  when your just have your feet on the rungs you see this creepy insane spirt girl behind you staring at you. Thats not creepy, thats wrong, thats stain your pants worng.....

too true. Its like 'The Ring' , cross-bred with Counterstrike.

a disturbing combination.

Personally, i think games like F.E.A.R and Doom 3 opened up a whole new genre, the Horror FPS genre. Something like that has ENORMOUS untapped potential.

 

Offline Ulala

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I still think FPS-RTS games have the most untapped potential, like Battlezone 1 and 2 or even maybe Savage.
I am a revolutionary.