Author Topic: Anti-alias option for OpenGL?  (Read 1263 times)

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Anti-alias option for OpenGL?
Hey guys, I just have a quick question. Why has there not been an anti-alias selection adjustment implemented for OpenGL in the launcher? It's very annoying for me to always go to my NVIDIA control panel and manually force all applications to use 4x anti-alias just for FS2 every time I want to play it. I know that there is sometimes an OpenGL panel specifically for adjusting anti-alias for OpenGL applications only, but for whatever reason my version of XP doesn't have one in the advanced settings. It would be much easier if for the next build you guys could just include an additional option for anti-aliasing in the launcher.

 

Offline DaBrain

  • Screensniper
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    • Shadows of Lylat board
Re: Anti-alias option for OpenGL?
Afaik, this will be added to the launcher. Till then, use the aTuner!

It's VERY useful to switch the AA/AF modes quick and even allows some modes, that you can't see in the driver panel.

BTW, the new Nvidia control panel really sucks... I don't know why they changed it. Oh the other hand, the ATI control panel sucks too, so there is no way around it. ;)

http://www.3dcenter.org/atuner/index_e.php
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