Author Topic: Glowpoint chunk hack  (Read 1493 times)

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Offline IPAndrews

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Hi,

Is anyone here able to take the glowpoint chunk/hunk/section/whatever out of .pof A and copy it into .pof B without destroying .pof B? We have a certain big space station model with 150+ glowpoints and we need a new version with a different turret configuration. Obviously I'm trying to avoid having to copy and paste the various details for 150 glowpoints because of the time and likely margin for error.
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Offline Nuke

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iirc kaz not too long ago relased a pcs upgrade that can transfer glows.

*edit*

yep i was right you want 1.3.6 build 73. mind you global data import will still crash yea so just use the import button on the glow tab.
« Last Edit: February 06, 2007, 02:29:52 am by Nuke »
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Offline IPAndrews

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Thanks for the tip Nuke. Unfortunately the glow import is bugged. I should have mentioned that.
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Offline Bobboau

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useing the new build? you should tell kaz.

send it to me, tis a trivial task.
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Offline Nuke

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do we have any up to date pof specs? i want to maybe indulge the possibility of creating a chunk editor/pof converter in lua. i think i understand enough about file structure, graphics, and i/o to maybe get something working. it would also have the added bonus of being multiplatform, and could run right in the engine if need be.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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