I'll assume you mean the list of objects...
http://i32.photobucket.com/albums/d1/GuardianZinv/Tachyon/Objects-List.gifThe list there shows "turrets" - but frankly I think they are just spots on the hull.
They are not turrets as we might think of them on a functional ship.
Scooby - I'm not particularly looking to get the ship ready soon, it's more of one of those
where you'd like to see it in your lifetime deals. So I'm not against piece-mealing if it's a vast improvement.
On the other hand, 62 objects is a lot. Do you have a link to a tutorial handy?
Photoshop I'm decent with - Max7 my experience is about as far as Nuke's texturing and
baking procedure (thanks again BTW).
It
is a very high poly model, all 650,000 polys.

I realize that's a huge amount compared to what I've read on other ships.
I don't even care to put turrets on it to begin with, just some engines and minimum systems
to get it in-game eventually. If it runs as slow as maple syrup, I wont really care.