Ok, you may be wondering what this is.
This is the "Secret Project" I had mentioned months ago. I am forced to come forward due to reaching the limit of my skills at this point.
This is NOT a table edit, what this is are new models of Bases, Arms, and Barrels both assembled and in pieces to mix and match like Mr potato head!
What this does is exponentially increase the amount of new combinations for better looking turrets for FS2 ships.
How often does someone release a great ship only to have it's quality lowered a bit by using the same old "Boxes of Doom" (TM)
Now this project is two-fold.
First to get help in taking the models I have in my possession (Thanks to Axel of HW2 Modding) and making them game ready. (in particular the area I suck at the MOST, axis...)
Second to generate interest in getting modelers to donate their custom turrets for use both whole and in pieces (as a Base, Arm, or Barrel) thus ever increasing the amount of variety better quality turrets people can put on their ships.
So even though I am not finished with the files I have now, say I have 10 bases, 9 barrels, and 5 joints = 450 different possible turrets...
The goal is to use these low poly pieces to make turrets 200-400 polys each.
Now for render purposes if you go all out and use entirely high poly pieces you can easily make turrets 1100+ polys
Here is a LP example (226 polys) for a reasonable turret, note that all three pieces can be switched out...

Like I said the models are gathered, some need to be reduced slightly but mainly I just need to texture them (no big) but the critical part are the axis. If they are not done right you get off center barrels in combat that slide off the ship or turret.
Anyway... If someone is interested in helping out this effort (which surely would be front page news once released due to its importance?) OR willing to donate their own turrets to be dissected for incorporation into the project, PLEASE let me know!
I've been working off and on for months on this project as things get done slowly.