Author Topic: Shmup!  (Read 5411 times)

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Offline aldo_14

  • Gunnery Control
  • 213
I get the sneaking feeling I've suggested this before to no avail, but I digress........

How many people would be interested in participating in a community project - something along the lines of a traditional shmup, one ridiculously overpowered player craft versus hundreds of weak enemies?  I was thinking cell-shaded (assuming it's still supported) for reasons that it looks more '16-bit' and should be easier than 'full' textures (anticipating any interest being as a '2nd project'), a few player-selectable ships with special weapons, and lots of simple, swarmy enemies.  A sort of tecchy demo thing, if you will, with a few levels ala the 'gauntlet' ones in FS1/2.  Maybe multiplayer co-op if we get ambitious.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Axem and I once conspired to make a Raiden clone using the Freespace 2 engine...(model WIP by me)


 
Where's a model for that fighter from the last starfighter. And the Ar-wings are already cutting through swathes of enemies, albeit behind closed doors.
Watch out for the Guns! They'll getcha!

 

Offline takashi

  • Better than TrashMan
  • 29
indeed, he described starfox in the first posT but i think SoL will make things balanced for the idea of a challenge. since weak enemies+freespace= one very fried McBosch burger

 

Offline Turey

  • Installer dude
  • 211
  • The diminutive form of Turambar.
    • FreeSpace Open Installer Homepage
Where's a model for that fighter from the last starfighter.

**** YES! WE NEED A LAST STARFIGHTER MOD!
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline takashi

  • Better than TrashMan
  • 29
i volunteer turey!

 

Offline aldo_14

  • Gunnery Control
  • 213
indeed, he described starfox in the first posT but i think SoL will make things balanced for the idea of a challenge. since weak enemies+freespace= one very fried McBosch burger

Starfox never had cluster missiles (for example), or more than 2 lasers on a ship (er, I think.... need to drag out Starfox Command on DS and check that), though........

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Quote
one ridiculously overpowered player craft versus hundreds of weak enemies

I once had some plans to make a DEM-style parody of the main campaign with the gameplay set up like that, among other things. Basically like Excessive Unreal, if anyone here has seen that. I doubt I'll ever get around to it though.

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Starfox never had cluster missiles (for example), or more than 2 lasers on a ship (er, I think.... need to drag out Starfox Command on DS and check that), though........
Didn't the V-Wing from Star Wars have cluster missiles, as well as an ability to fire its lasers at an astounding rate for a short time (b4 they overheated :D )?
I believe this was in one of the N64 games for Star Wars, I forget the name.  My friend had it and used to play it.

 

Offline JGZinv

  • 211
  • The Last Dual! Guardian
    • The FringeSpace Conversion Mod
That was Rogue Squadron for the N64.
Yes it was the V-Wing... If you learned to time the shots
right you could have a nearly constant flow of lasers.

Gradius and Silpheed were two other blast-em shooters...
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 

Offline takashi

  • Better than TrashMan
  • 29
starfox had nova bombs. those things have a HUGE blast radius and no countermeasure evaision.

anywho, i can make a schump using special hitpoints.

special hitpoints: 0.0005


 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot

**** YES! WE NEED A LAST STARFIGHTER MOD!


Yeah, would be nice...


"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline RazorsKiss

  • 28
  • The Cutting Edge
    • RazorsKiss.net
Fringespace - Tachyon: Revived   ModDB Listing   Razorskiss.net 

You only think you can outfly me.

 

Offline takashi

  • Better than TrashMan
  • 29
whats the shield icon doing up there?

 

Offline Turey

  • Installer dude
  • 211
  • The diminutive form of Turambar.
    • FreeSpace Open Installer Homepage

Yeah, would be nice...



ooooooooohhhhhhh~

Does that include the Blossom? It doesn't look like it does.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline ssmit132

  • 210
  • Also known as "Typhlomence"
    • Steam
    • Twitter
one ridiculously overpowered player craft versus hundreds of weak enemies?

I've got an idea! A mini-Sathanas! 8)

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
no, Sathanas looks too threatening.

 

Offline asyikarea51

  • 210
  • -__-||
one ridiculously overpowered player craft versus hundreds of weak enemies?

Modified Pyro-GX?

If only I could find that old drawing of mine... another stupidly over-gunned sucker though... :lol:

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
One of those Pyros from the Pyro Inferno mod... or perhaps from the Pyromania mod.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
whats the shield icon doing up there?

I wondered about that too...

one ridiculously overpowered player craft versus hundreds of weak enemies?

I've got an idea! A mini-Sathanas! 8)

I like that idea. :nod: :lol: