Author Topic: Contest Entry: Hyperion-class Destroyer  (Read 3159 times)

0 Members and 1 Guest are viewing this topic.

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
Here's my entry. Hope I'm not to late.

Top View:
 

Side View:
 

Front View:
 

Total Polygons: 9874

Render:
   

Done in 5 days, so, the quality is not so good I think. But that's the best I can do. I'm just a beginner. Say, HLP Staff, is there a beginner's section?

------------------


[This message has been edited by NeoHunter (edited 01-16-2002).]

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
*bump*

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
Contest Entry: Hyperion-class Destroyer
I like. Has a B5-ish look about it.

And your not late. End of January if i remember correctly.

Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Starwing

  • Guest
Contest Entry: Hyperion-class Destroyer
Nice. But why does it have green turrets?

  

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
Contest Entry: Hyperion-class Destroyer
sw33t.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Contest Entry: Hyperion-class Destroyer
Wow dude, I really like that! Very nice... is that a model entry or a contest entry?   We'll have to ask Shrike to be sure, I suppose...  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Contest Entry: Hyperion-class Destroyer
's a model entry, silly.  Can't you tell by the (currently unlinked) multiple views?  

BTW, I'd suggest skinning the rest of the model and redoing that render..... it really drags it down having those primary green and untextured turrets.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
Contest Entry: Hyperion-class Destroyer
looks sorta like an awp-45, i wonder why the top 3 images arn't registering...
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by vadar_1:
looks sorta like an awp-45, i wonder why the top 3 images arn't registering...

There's a space in them and UBB code isn't smart enough to do a URLEncode on the string between URL tags. They need to be replaced with a '%20' to work properly.

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM

"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by Shrike:
's a model entry, silly.  Can't you tell by the (currently unlinked) multiple views?  

BTW, I'd suggest skinning the rest of the model and redoing that render..... it really drags it down having those primary green and untextured turrets.

I don't know what to texture the turrets with so I gave them each a colour with specular and glossiness values which I played around with.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by Ryx:
I like. Has a B5-ish look about it.  

And your not late. End of January if i remember correctly.  

Good. I'm still early then.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by Starwing:
Nice. But why does it have green turrets?

So what colour do you suggest?

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by vadar_1:
looks sorta like an awp-45, i wonder why the top 3 images arn't registering...

AWP?! You mean the one from Counterstrike? I don't see the resemblance...


 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by Setekh:
Wow dude, I really like that! Very nice... is that a model entry or a contest entry?   We'll have to ask Shrike to be sure, I suppose...  

It is for the Model Contest. Got the three views working.

Good to know that you liked it. Lots of comments too.


 

Starwing

  • Guest
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by NeoHunter:
So what colour do you suggest?

Some shade of grey maybe. The green colour makes it look someho like a toy.

Or, as a suggestion for a texture:
 

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
What about if I can play around with the texture settings until it becomes metallic?

 

Starwing

  • Guest
Contest Entry: Hyperion-class Destroyer
Why not? Let's see how that looks.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by NeoHunter:
I don't know what to texture the turrets with so I gave them each a colour with specular and glossiness values which I played around with.

Anything!  Hell, use the same texture as the body.  Just give it something.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
 
Quote
Originally posted by Shrike:
Anything!  Hell, use the same texture as the body.  Just give it something.

Okay....will try.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Contest Entry: Hyperion-class Destroyer
Hey, Setekh! Can I have my ship in my name which usually appears to my left? You know...like the rest...?