Author Topic: This may be a problem...  (Read 15574 times)

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Offline Tantalus53

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This may be a problem...
OK, I'm using FRED2, making a mission. i finish up, do the error checker, then i get a message saying:

"The system cannot find the file specified"

 :confused: what do i do?

 

Offline karajorma

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Re: This may be a problem...
Save the mission to your Freespace2\data\missions folder (or Freespace2\ModName\Data\Missions if you are using a mod) and see if it still does it.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Tantalus53

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Re: This may be a problem...
Just tried it, and still no difference.

 

Offline karajorma

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Re: This may be a problem...
The mission saved? Is it actually in the folder?

To be honest I rarely use the error checker anyway. FRED does a much more powerful error check on mission save anyway and since I can repair most mission corruption by simply checking the difference between missionname.fs2 and missionname.bak I find it far easier to do that.

Other FREDders may disagree of course and I would like to see why you're getting this.
« Last Edit: March 25, 2007, 03:13:44 am by karajorma »
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Offline Tantalus53

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Re: This may be a problem...
Yea, i opened the freespace 2 file on my computer, go to data, then missions, and the file is there. i saved it in the missions folder, but i still cant run it on freesace2. i had the same problem with the great war when i tried makeing a mission.

 

Offline Tantalus53

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Re: This may be a problem...
ok, i just tinkered around with it & i got it to work. Thanks for your help. if i have anny other problems with my new campain, ill post it here.

 

Offline Tantalus53

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Re: This may be a problem...
Ok, heres another problem. maybe its another noob mistake, but either or way, i cant get a few things to work.

For one, i cant get my wingmen to send messages. when i get the sexp thing (or whatever its called) and cue them to say a message, the person repeats the message like... twenty thousand times, then everything goes into errors, like a ship fireing twelve beams from one cannon & sutch.

Also, in another mission im working on, i can get everyone to use their beam cannons except the capital ships, witch sit there & fire longrange Flak at each other. i used the Beam-free-all thing for them, but still no beams. what do i do?

 

Offline FUBAR-BDHR

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Re: This may be a problem...
Well only thing I can think of on the wingman messages is you have the event set to repeat.

As for the cap beams you need to make sure the ships are in range and are in the cone of fire of each others beams.  I think it's show model paths in Fred2. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline karajorma

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Re: This may be a problem...
You're not abusing the every-time function are you? You should be using when 90-95% of the time.
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Offline Tantalus53

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Re: This may be a problem...
No, im not overuseing the every-time function... didnt know there was an every-time function...

Ok, lets say i have Alpha 2 set to send a meassage on the cue Has-arrived-delay Delta wing, and i leave the priority at its pre set number. then when i do the mission he keeps saying it over & over again for like 3 seconds flat.

 

Offline Snail

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Re: This may be a problem...
Can we have the mission?

 
Re: This may be a problem...
on a more unrealated note...

:welcome:

i saw these were your first posts and whatnot...

i'm quite new to HLPBB myself so i'm not sure if i have the right to use the welcome beam... :nervous:
Fun while it lasted.

Then bitter.

 

Offline jr2

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Re: This may be a problem...
You've got 160 posts.  You're fine in my book, anyways...

  
Re: This may be a problem...
 :pimp:
Fun while it lasted.

Then bitter.

 

Offline Tantalus53

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Re: This may be a problem...
So far, in my newer missions, i try every once in a while to bring in messages. in my last one, i got a few of them to work. but i tried it again on the first one & still no dice. ill keep trying though...

See the thing is, so i could play the mission withough setting off a waterfall of glitches i took out the sexp's with the transmissions in them. I can still give you the mission if you want to try to fix anny errors i made.

 

Offline Tantalus53

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Re: This may be a problem...
Ok, where can i upload the mission. Sorry bout the noobishness.... Ill whenever it gets there, feel free to post constructive critisism for the mission.

Some missions are just for the fun, some are actual missions for a campain im working on...

Another question.

how do i put up a jumpnode? The place where its suposed to be (between waypoint & Shivan comm node) is blank. if i click it, i get a shivan comm node annyways...

 

Offline karajorma

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Re: This may be a problem...
That's actually a bug caused by having FS2 without patching it to v1.20.

Try the update in the retail launcher (Freespace2.exe)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Tantalus53

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Re: This may be a problem...
Ok, now im even more confused...

I clicked the update window, and it tells me my version of freespace is up to date. it says i have version 1.20. But fred ceirtianly isnt affected.

 

Offline jr2

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Re: This may be a problem...
Try using Turey's Installer to update the "Retail Core files"?  That might work.

 

Offline karajorma

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Re: This may be a problem...
The place where its suposed to be (between waypoint & Shivan comm node) is blank.

That's not where it is for me. It's at the bottom of the list.

Go to the downloads page of my FAQ and download the HotU crack pack. Extract the Root_fs2.vp from that on top of yours. That should cure the problem.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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