Author Topic: Inferno R1 crashes  (Read 5532 times)

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Offline Logrus

  • 26
 After finishing mission where Diablo runs node blockade, I get new orders, click "proceed", and then FS crashes. Any solution?

 

Offline jr2

  • The Mail Man
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  • It's prounounced jayartoo 0x6A7232
    • Steam
If you are running FSOpen, do you have the SCP patch for INFR1?

 
Would he even have made it the fourth mission if he didn't?

I'm wondering if this is some form of the "no-subsystem-Diablo" bug that was popping up all over the place a few weeks back.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
It's not a no-turret Diablo bug, I think, I believe it was a red-alert bug...

 

Offline Logrus

  • 26
 Yes, I have SCP patch installed. So, what to do about those diabolic bugs?

 

Offline jr2

  • The Mail Man
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  • It's prounounced jayartoo 0x6A7232
    • Steam
What build of FSO are you running?  What version of Media VPs?

 

Offline Logrus

  • 26
FSO -- 3.6.9 official release, media vp's -- don't know index, but up to date.

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Snail... I know you're here.  :drevil:  Help the fella out; I'm fresh out of ideas.
EDIT: Were here... :mad:

Oh well...
@Logrus: hang on, someone who knows more than me should be along shortly... If not, I'll hunt someone down for you.

 

Offline Logrus

  • 26
 Found solution -- used 20060401-Inferno build .exe :)

 

Offline Photoncody

  • 25
  • Oh yeah!!!
    • Junk4Less
Found problem---- The mission file INFC1A-05.FS2 is missing from the INF_Main.vp!!
I go OMGWTF at just about every ship model that I see. (As long as its not absolutely butt-ugly, like just a box or something.) --Trayus
We Are Working For You, Or At Least, We Are Supposed To. --Mobius

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
:wtf:

Corrupt file?

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
No that mission has never been there, it was removed before release.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Ah, yes. Because of plot changes, correct?

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
No the mission was crap

 

Offline Photoncody

  • 25
  • Oh yeah!!!
    • Junk4Less
The 7th mission is corrupt. :mad: :mad: :hopping:
I go OMGWTF at just about every ship model that I see. (As long as its not absolutely butt-ugly, like just a box or something.) --Trayus
We Are Working For You, Or At Least, We Are Supposed To. --Mobius

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
The 7th mission is corrupt. :mad: :mad: :hopping:

The 7th mission or INFC1A-07?

No the mission was crap

Lol, I don't see how it could get any worse than Mission 2. THAT one sucked.

 

Offline Photoncody

  • 25
  • Oh yeah!!!
    • Junk4Less
INFC1A-07.
I go OMGWTF at just about every ship model that I see. (As long as its not absolutely butt-ugly, like just a box or something.) --Trayus
We Are Working For You, Or At Least, We Are Supposed To. --Mobius

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
See if this helps.

[attachment deleted by admin]

 

Offline Photoncody

  • 25
  • Oh yeah!!!
    • Junk4Less
Where do I put it?
I go OMGWTF at just about every ship model that I see. (As long as its not absolutely butt-ugly, like just a box or something.) --Trayus
We Are Working For You, Or At Least, We Are Supposed To. --Mobius

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Your Inferno mod directory\data\missions