Author Topic: WIP - Corellian Gunship  (Read 10591 times)

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Offline Black Wolf

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WIP - Corellian Gunship
This is my current progress on the ]Corellian Gunship. I know this ship pretty well - I've built it from the ground up in steadily increasing polycounts. This one is currently at 1656 polies - I'm arbitrarily assigning a target poly count of around 10 000 all told - 4000 in the main body, 3000 in greebles and 3000 for the turrets, but I'm not set in stone on that (Especially the turrets, as all but four of the 18 it's supposed to have are multipart).  There's a problem though - this thing has some very prominent side mounted multipart turrets which I'm really hoping not to have to get rid of - they're pretty prominent featgures of the ship - does anyone (preferably a coder) know if these are possible yet, or if they're at least on the horizon?

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Offline chief1983

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Re: WIP - Corellian Gunship
I've heard that Bobboau has written some turret code that should make some amazing things possible with the turrets.  I'm sure it will be in common builds by the time we need it.  Someone else might even know where a test build is if it's not already in the HEAD builds.

Oh yeah, and it's looking good.  Feel free to use higher res renders though, if you get some bigger ones I can make a section for it on the website and under the screenshots section for them.
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Offline brandx0

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Re: WIP - Corellian Gunship
Looking good.  Get us some high res renders to put up!  Also, check this tutorial out, it's a great way to present WIP renders:

http://www.oman3d.com/tutorials/3ds/clayrender_stealth/

Check out the WIP shot in my siggy to see what it looks like.
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Offline chief1983

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Re: WIP - Corellian Gunship
I'm also curious what you're using for source materials.  Besides that wiki photo, which is fairly small, I can't find a whole lot.  Most of the ones I found are from one game or another, and since we're going for higher quality than most of those, I'd recommend taking detailing cues from the CR90, since there's much higher quality sources, such as this image:  CR90 Corvette.  Using cues from the CR90 would help reinforce that it was built by the same company and give ideas for the finer detail.

Go ahead and put your own spin on it, since it's not a movie canon ship, it can afford to look a little different from the previous games' models.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Sandwich

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Re: WIP - Corellian Gunship
Looking good.  Get us some high res renders to put up!  Also, check this tutorial out, it's a great way to present WIP renders:

http://www.oman3d.com/tutorials/3ds/clayrender_stealth/

Check out the WIP shot in my siggy to see what it looks like.

Indeed ;)

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Offline chief1983

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Re: WIP - Corellian Gunship
Well now you have to get a better render in here cause Sandwich just flooded your WIP thread with his giant ego, er, render. :P
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Sandwich

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Re: WIP - Corellian Gunship
Actually, IIRC it was Ryx (I think...) who rendered that. But anyway... Corellian Gunships FTW! :D
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline BS403

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Re: WIP - Corellian Gunship
That looks great, keep up the good work  :yes:
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Re: WIP - Corellian Gunship
Just to give you a heads up... side mounted multipart - turrets (turrets at any angle) is currently not working.   Saga is also currently stuck with that problem, and I've got a few models I can't release because of it.
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Offline chief1983

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Re: WIP - Corellian Gunship
Not currently working in what version?  I thought Bobboau had some code that would make the turrets far more flexible.
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Offline jr2

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Re: WIP - Corellian Gunship
Whatever code it was made problems, so I guess they removed it, IIRC

 

Offline Black Wolf

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Re: WIP - Corellian Gunship
Cheers for the rendering tips - the result is below. Currently at 2709 polies - The rear is a separate object and will probably gain a few hundred polies worth of detail before I move onto the engine nozzles - at present it's well below the level of the main body (though to be fair I don't think there's an awful lot on there that wouldn't be better handled by textures). I've gone for the solid block engines, which seem to be more commonly portrayed, though last time I was building it I had some art that showed exposed engines. I might do a variant in this style, because it really is rather cool.

The art I'm using this time is a combination of the one on the wiki page (actually a slightly higher res version of it) and some blueprints (I can't hotlink, so look Here. The website is in japanese (I think) but it's the first link on the page, just above the Ralph Macquarie painting). I'm 99% sure these were made by WEG, and, crucially, there are some pretty prominent differences between these and the wiki picture. Since the wiki picture was, at one point, used on the official SW Website that's the one I'm treating as canon (Presently the website has a shot from a compuer game, I think Empire at War, but it's fairly low poly, so I'm ignoring it for the moment). I've made a few minor deviations for various reasons, some of which will be eliminated before I'm finished.


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Offline chief1983

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Re: WIP - Corellian Gunship
That's looking like a really nice model, looks like you're making some fast progress.  I only hope we can find some solution to the turrets so it can be fully functional in game.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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Re: WIP - Corellian Gunship
Very good, BW. Thumbs up :yes:

But let me ask a question: Will there be anyone to texture it? Remember why so many of our models end up only with a mesh.
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Offline chief1983

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Re: WIP - Corellian Gunship
About the turrets, I'd go ahead and add them for now, but make them static for the moment.  It looks like taylor eventually plans on getting the turret code back in the engine, so side mounted turrets might be possible as early as sometime this summer.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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Re: WIP - Corellian Gunship
Sounds good. But even if it turns out to be impossible or excessively complicated to code, we could still use side-mounted turrets like those of the GTCv Deimos. (Just thinking aloud)
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Offline Black Wolf

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Re: WIP - Corellian Gunship
Very good, BW. Thumbs up :yes:

But let me ask a question: Will there be anyone to texture it? Remember why so many of our models end up only with a mesh.

I'll be texturing it myself. Thanks BTW :D
« Last Edit: April 09, 2007, 05:23:30 am by Black Wolf »
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Offline TopAce

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Re: WIP - Corellian Gunship
By the way, the image that we have over there at Wookieepedia is from Star Wars: Rebellion, and that's the only canonical image for the gunship. If there were another one, it would be in the article already, I suppose.

[EDIT]Couple of questions:
*What's left to model on this? I can see that it needs turrets, but even as I imagine turrets added to it, I still feel something is missing.
*LODs?
*Textures' progress? (I'm particularly interested in this)
« Last Edit: April 24, 2007, 09:54:15 am by TopAce »
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Offline chief1983

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Re: WIP - Corellian Gunship
:necro:

Side mounted multi part code is supposedly re-committed, so now there's nothing keeping this model from being finished.  Other than BW possibly having dropped off the face of the earth.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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Re: WIP - Corellian Gunship
His last post was on January 31. Still, his chances of being alive is very high. :D
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