Author Topic: where did -Smart_shields, damage_decals and the like go?  (Read 1928 times)

0 Members and 1 Guest are viewing this topic.

where did -Smart_shields, damage_decals and the like go?
Where did Smart_shields, damage_decals and disable beams from piercing shields (never used that last one) go? Damage decals and smart shileds were nice in 3.6.7

and why where they removed>

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Re: where did -Smart_shields, damage_decals and the like go?
Damage decals are being improved, IIRC, as they took up a lot of resources and didn't look as good as they would like.
Smart_shields, IIRC, is now a FRED SEXP -correct?-
Beams piercing shields option is now also IIRC a FRED SEXP -correct?-
IIRC.  Which I just might not be.  :p

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: where did -Smart_shields, damage_decals and the like go?
Smart shields, controlled via ai_profiles.tbl (or *-aip.tbm) http://www.hard-light.net/wiki/index.php/Ai_profiles.tbl ($smart shield management:)
Disable beam piercing, controlled via weapons.tbl (or *-wep.tbm) http://www.hard-light.net/wiki/index.php/Weapons.tbl ("no pierce shields")
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: where did -Smart_shields, damage_decals and the like go?
They should never have been command lines in the first place anyway (with the exception of damage decals). :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: where did -Smart_shields, damage_decals and the like go?
Yeah
Do not meddle in the affairs of coders for they are soggy and hard to light