Wow, another interesting game that I didn't know existed.
Anyways, looking through the code, and yes it is of Universe at War, I found this:
<Star_Wars_Crawl_Start_Fadeout_Frame>800</Star_Wars_Crawl_Start_Fadeout_Frame>
<!-- We now have special fleet slots in the GUI that represent special actions for a fleet to take when
they arrive at a planet. Most of those special actions are tied to special abilities (Raid is the only
action that is not). This is the list of special abilities that will cause the corresponding special
action slot to be displayed on the zoomed out galactic GUI when dragging a fleet. -->
<Activated_Slice_Ability_Names> Tani_Slicer,R2D2_Slicer</Activated_Slice_Ability_Names>
<Activated_Sabotage_Ability_Names> Mara_Jade_Sabotage, Kyle_Katarn_Sabotage </Activated_Sabotage_Ability_Names>
<Activated_Neutralize_Hero_Ability_Names> Boba_Fett_Neutralize_Hero, Bounty_Hunter_Neutralize_Hero </Activated_Neutralize_Hero_Ability_Names>
<Activated_Siphon_Credits_Ability_Names> Han_Solo_Siphon_Credits, Smuggler_Siphon_Credits </Activated_Siphon_Credits_Ability_Names>
<Activated_System_Spy_Ability_Names> Probe_Droid_System_Spy </Activated_System_Spy_Ability_Names>
<Activated_Destroy_Planet_Ability_Names> Death_Star_Planet_Destruction </Activated_Destroy_Planet_Ability_Names>
<Use_Reinforcement_Points>True</Use_Reinforcement_Points>
Odd

, they didn't even bother taking out things that weren't used? They also still use "credits" in the code instead of whatever resources are used in game. What's better, all the references to space combat seem to be intact, which leads me to believe, assuming all that stuff still works, that I'll be able to get the "space mode" working without many problems. Hopefully.
Edit:
Good News! I guess old models work. Apparently the code that allowed modified xml files to be run was accidentally disabled before release, so I had to build the files into a new .meg file. It works, and so apparently, do the old models. I can keep myself busy now, but it is tedious rebuilding the .meg files every time I want to test something. Anyways, here's proof.
Oh, and if anyone wants to help out, let me know.
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