Linked guns still appear to fire slow even after some quick testing in a mod. It might just be me, but I don't see it working on the player ship, and there's a possibility that it's not working for the AI too.
Weapons entries are in TBM's, AI profile was changed accordingly using Notepad at first, then FRED2.
Or maybe I'm just doing something wrong/missed something/not seeing things right, since it's past 12 midnight here and I'm struggling to keep my eyes open.

"$allow rapid secondary dumbfire: YES" does work, though. Tested in the same mod, now they're really unloading the INFR1-style rockets at their targets... only problem is if they keep firing at that rate, they'll blow through their ammo long before the first or second minute...

ai_profiles.tbl
#AI Profiles
$Default Profile: LFP RSD
$Profile Name: LFP RSD
$allow rapid secondary dumbfire: YES
$disable linked fire penalty: YES
#End
in mission(s) opened with notepad
$AI Profile: LFP RSD
I'm running a standard 369 build. Thanks in advance
