Thanks for the praise; helps give me determination
I originally planned on the demo to be released back in May, but my computer went dead for a month, so it got pushed back to June/July. Since then I've been in a wedding, had an uncle die/funeral to go to, and my cousin is going to be a mother. All in all, it has been a helluva summer for me. I just got back from wedding/funeral (two weeks of travelling and prep), and I'm hitting the mission material hard so I can get a sort of Beta Demo out by the end of July. Once out, I'll be taking any info people can give me about glitches, bugs, and broken mission events. Then I'll finish up Chapter One and finalize a release by (hopefully) the first of September. You may or may not know, but Halo 3 comes out on September 25. I have no illusion that Halo fans would rather play my mod, so I'm not going to try and compete with it, but I do want FS2H out before the gaming communities are swamped by Halo 3 press. Chapter Two will be released by winter, and that is when FS2H will either make it or not.
Chapter One is human-on-human fighting, so Chapter Two is very important. And yes I'll include a copy of FRED2 in the releases. I'm sure that the best Halo missions will be made by people here in the FS2 community, not me. But I will give it an honest try