Author Topic: Starcraft 2: It's official.  (Read 26632 times)

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Offline jr2

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Re: Starcraft 2: It's official.
Perhaps the Goon had uber-huge ping and unlagged was on?

 

Offline Aardwolf

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Re: Starcraft 2: It's official.
Necro?

On starcraft2.com there's a new video about the zerg... not a gameplay demo tho; combo of a tad of cinematic and a bunch of in-game quality stuff

It shows some interesting stuff; my curiosity has been piqued by the scene with the flying things and the battlecruiser (it changes to purple for some reason)



Your thoughts, people?

 

Offline gevatter Lars

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Re: Starcraft 2: It's official.
The Zerg units are infesting the Battlecruiser with some kind of special ability. Turing it against yourself for a short time...at least that is what I read.
Still it wasn't sure if they keep this or not...as most of the stuff.

The Zerg are interesting so far. There is a Video at Gametrailers IIRC and I think I read an article about the Zerg at Gamestar.de
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Offline Colonol Dekker

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Re: Starcraft 2: It's official.
The Zerg are the best thing ever. (Outside of the FreeSpace uni:v:erse of course) they always have, shall and will be my ideal evolutionary goal. *sigh Kerrigan sigh*
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Re: Starcraft 2: It's official.
*chuckle*  Yeah, that's what bliz thought back when they were called tyranids.

 

Offline Colonol Dekker

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Re: Starcraft 2: It's official.
Only hive tyrants are worth my time and admiration. ;)
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Offline Sarafan

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Re: Starcraft 2: It's official.
Only hive tyrants are worth my time and admiration. ;)

What a coincidence! Wiping out hive tyrants is worth my time and admiration too.

 :D

If there's a place both Zergs and Nids are equal is beneath the thread of my Baneblade.

 

Offline NGTM-1R

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Re: Starcraft 2: It's official.
Nukes > Zerg

Virus Bombs > Tyranids

Coincidence? I think not. :P
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Offline Nuke

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Re: Starcraft 2: It's official.
i never liked nukes, for them to me useful id need to send 2. and zerg units can be replaced fairly quickly. they are also useless agains any smart opponent who has semi-descent sensor coverage.
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Offline Sarafan

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Re: Starcraft 2: It's official.
semi-descent .

Descent on Starcraft?

 :D

And I agree about the nukes, to be usefull you have to send 2, most buildings can survive one withouth much problem.


Virus Bombs > Tyranids

I've always wondered, shouldnt the terrans try to make a virus-bomb to wipe out the zergs?

  

Offline IceFire

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Re: Starcraft 2: It's official.
Protoss FTW :)

I really like the new Protoss units and how nicely they cover the different requirements you'd need to fight an enemy.  The new Warp Ray has to be one of my favourites with its incrementally increasing firepower against large targets.  I can see using Warp Rays as a kind of hunter killer against big enemy assets.
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Offline Hades

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Re: Starcraft 2: It's official.
I always did like the Protoss a lot. Zerg not so much. (Except for the Hydralisk :P )
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
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Offline NGTM-1R

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Re: Starcraft 2: It's official.
i never liked nukes, for them to me useful id need to send 2. and zerg units can be replaced fairly quickly. they are also useless agains any smart opponent who has semi-descent sensor coverage.

I was the kind of fiend who'd hit you with four or five in a salvo. Two on opposite sides to hit the defenses so you don't know where to rush your units to and then two more for critical targets.
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Offline Ghostavo

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Re: Starcraft 2: It's official.
There is a saying in StarCraft multiplayer that goes something like "if you've got money (and time) to waste on nukes, you're doing something wrong".

Of course that's just a corolary of the following "if you've got money to waste on anything, you're doing something wrong." :p
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Offline TopAce

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Re: Starcraft 2: It's official.
Perhaps pros say that who can detect and kill your Ghosts without much trouble.
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Offline Ghostavo

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Re: Starcraft 2: It's official.
Well, one should always strive to do everything like a pro.  :D
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Offline IceFire

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Re: Starcraft 2: It's official.
Well, one should always strive to do everything like a pro.  :D
I think the pro games are boring.  Lots of them I've seen feature a couple of units microed to hell.  I'd rather have a colossal battle :)

Its not necessarily better...but it makes me happy.
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Offline NGTM-1R

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Re: Starcraft 2: It's official.
Combat drop! A bunch of High Templar and Shuttles loaded with Reavers. Duplicate the shuttles and park the duplicates over the other guy's AD while you drop the Reavers. :P

Mass carnage ensues. For slightly better survivablity, try with Zealots.

Pros are predictable. Be an amateur instead, you win more often.
"Load sabot. Target Zaku, direct front!"

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Re: Starcraft 2: It's official.
Terrans FTW.
Inpenetrable Bunker filled with Marines with U-238 Shells and 3 Armor/3Weapons wall with Arclite Artillery Cannon support and Battlecruisers even FTW-er.
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Offline Nuke

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Re: Starcraft 2: It's official.
last time my sister and brother-in-law were in town we would play lan games. my sisters tactic was always the usual battlecriusers and missile turrets. i usually took her out with zerglings.

my brother in law is equally matched and usually goes protoss. his fleet is typically 2 arbiters and 10 carriers. i perfer 12 with 2 arbiters and 2 observers. i keep a few scouts nearby to assist if they come under air attack. i tend to be better at keeping my units alive so im usually decisive in fleet vs fleet battles.

im probibly best with the zerg. hydralisks are one of the best light units in the game. i use zerglings only when theyre fully upgraded twards the end to rapidly clean up buildings. sending them a couple dozen zerglings every couple minutes usually can take down a base after the 3rd wave. you have to tell them to attack buildings and ignore units. 12 zerglings can take a building or two out before a unit like a battle cruiser can kill them all. if the enemy has a large base with only perimeter defenses this works really well. id the defensis are within the base then thats another story and id come in with a guardian/scourge attack instead.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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