Author Topic: Starcraft 2: It's official.  (Read 36915 times)

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Re: Starcraft 2: It's official.
But they should be scared of the force of Goliaths that any half-way smart Terran player would escort the Sieges with.
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Offline Colonol Dekker

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Re: Starcraft 2: It's official.
Doesnt mean a thing, I always Muta - rush with 30+
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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The only good Zod is a dead Zod
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Offline IceFire

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Re: Starcraft 2: It's official.
That would be quite the battle...yeah I don't know if the Goliaths and Siege tanks would be able to counter that effectively without numerical superiority or having a really good defensive position.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline AlphaOne

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Re: Starcraft 2: It's official.
Actuali in a very good defensive situation the terran siege tanks coupled with goliaths and marines in bunkers can take out anithing any race can throw on them on the ground. Neither the Zerg or the protos can match the terrans in defensive battles. Sure the Protos have the reaver i believe it is called but then again you only have to hit it a few times with you goliaths and they are gone. Man this brings back memories......! The zerg are very adapted at making rush while the protos are best suited for open field combat in prelonged battles because of they superior shields.

Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline Desert Tyrant

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Re: Starcraft 2: It's official.
Im sure those mutalisks are very scared of the big bad scary tanks  :p
Marines/Goliath's. 'Sup. :P  And missle turrets+Valkyries= pwned.

 

Offline NGTM-1R

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Re: Starcraft 2: It's official.
Twenty Marines with stimpacks and six-eight Medics for backup can chew through almost anything in a few seconds.
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A Feddie Story

 

Offline gevatter Lars

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Re: Starcraft 2: It's official.
Their is a video from the PCGamer that shows some "new" Protos units. http://www.youtube.com/watch?v=30MBljXxg3M#
Seams like the carrier and some other old friends are back with just a new name.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline IceFire

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Re: Starcraft 2: It's official.
Actuali in a very good defensive situation the terran siege tanks coupled with goliaths and marines in bunkers can take out anithing any race can throw on them on the ground. Neither the Zerg or the protos can match the terrans in defensive battles. Sure the Protos have the reaver i believe it is called but then again you only have to hit it a few times with you goliaths and they are gone. Man this brings back memories......! The zerg are very adapted at making rush while the protos are best suited for open field combat in prelonged battles because of they superior shields.


True that...the Protoss I found were actually good for hit and fade attacks since you could get in and out of battle pretty effectively, deal some damage in the process, and then protect your damaged units until their shields were back up.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Mefustae

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Re: Starcraft 2: It's official.
Their is a video from the PCGamer that shows some "new" Protos units. http://www.youtube.com/watch?v=30MBljXxg3M#
Seams like the carrier and some other old friends are back with just a new name.
I dig the music near the end. :yes:

 

Offline Hades

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Re: Starcraft 2: It's official.
They Have A Demonstration Video For Download At The Web Site, Starcraft2.com.I think the protoss need there own like "SCV" to fix there carriers, scouts, and so on.I also think that the BattleCruiser should look a little bit more like the real one.Same for the Carrier.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Mefustae

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Re: Starcraft 2: It's official.
I also think that the BattleCruiser should look a little bit more like the real one.Same for the Carrier.
What "real one"?

 

Offline Hades

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Re: Starcraft 2: It's official.
Like after you finish a mission.When you see the bc in orbit.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

  

Offline Mefustae

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Re: Starcraft 2: It's official.
Like after you finish a mission.When you see the bc in orbit.
That was in Starcraft. I might be mistaken, but I think this is Starcraft 2. Don't quote me on that, though.

 

Offline Ransom

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Re: Starcraft 2: It's official.
I think he means they should look less like a toy. The scale really is a bit ridiculous.

 

Offline Mefustae

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Re: Starcraft 2: It's official.
I think he means they should look less like a toy. The scale really is a bit ridiculous.
True, but the gameplay would be ridiculous if units were accurately scaled.

StarCraft has prided itself on a cartoonish representation of otherwise realistic (in the frame of sci-fi) units. Hades has made a relevent point in saying the Battlecruiser no longer resembles the realistic interpretation seen in StarCraft, but that point is moot given that this is StarCraft 2, and the realistic design this new Battlecruiser is based upon may have been subject to change.

I do love being anal, don't I?

 

Offline Colonol Dekker

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Re: Starcraft 2: It's official.
I couldn't say :nervous:


ANyhoo...................
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Mefustae

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Re: Starcraft 2: It's official.
I couldn't say :nervous:


ANyhoo...................
Being anal. Being!

 

Offline TrashMan

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Re: Starcraft 2: It's official.
I think he means they should look less like a toy. The scale really is a bit ridiculous.
True, but the gameplay would be ridiculous if units were accurately scaled.

StarCraft has prided itself on a cartoonish representation of otherwise realistic (in the frame of sci-fi) units. Hades has made a relevent point in saying the Battlecruiser no longer resembles the realistic interpretation seen in StarCraft, but that point is moot given that this is StarCraft 2, and the realistic design this new Battlecruiser is based upon may have been subject to change.

I do love being anal, don't I?

1. There's nothing realistic about the Zerg.

2. If the units were re-scaled than tehy would have to be rebalanced. Thus if you scale the BC or carrier, you'd have to make them far more costly and powerfull...to have less on them on screen. Actually, this ends up more resource conserving than havinh things as tehy are ATM..
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Offline Desert Tyrant

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Re: Starcraft 2: It's official.
RE: Xel'Naga, you know your ancient race is **** when you get your ass whuped by the Zerg BEFORE the numerical advantage.  ;)

 

Offline TrashMan

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Re: Starcraft 2: It's official.
RE: Xel'Naga, you know your ancient race is **** when you get your ass whuped by the Zerg BEFORE the numerical advantage.  ;)

How do you know how many Zerg died in this war? (or how many Zerg there were at the begining)  Maby they barely won...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!