Author Topic: Another experiment in polys  (Read 2786 times)

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Offline Maxwell

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Another experiment in polys
...or as I like to call it, "how to kill time during a network outage".



This ones more along the lines of what I'm aiming to make once I sort this modding stuff out.  :rolleyes:

 

Offline Maxwell

  • 25
Re: Another experiment in polys
Updated the chin turret to something more menacing.


Also another experiment.
My take on the future of low cost space travel.



 

Offline Unknown Target

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Re: Another experiment in polys
Wow, all very cool :) How about some smooth shaded views?

 
Re: Another experiment in polys
Alright, FreeSpace space mechs! Modeling a human is always hard, but that will actually look very good once you get it smoothed out (sorry if that was your final product  :P).

Excellent work on the "blocky" spaceship, also. It looks like something that would realistically be built. Very Terran, no pointless decor, unlike some ridiculous Vasudan/Shivan designs (there were a few Sathanas-type models, very beautiful, just looked more like an art museum than a warship).


 

Offline Maxwell

  • 25
Re: Another experiment in polys
I mauled it with a smooth modifier, but the body would need alot more work to pass close inspection.
I actually have less trouble making mechs in 3d than humans at this point.  Its easier to break them down into workable pieces and no one seems to complain if your missing some trivial bits like... knees.



« Last Edit: May 30, 2007, 06:21:39 pm by Maxwell »

 

Offline Maxwell

  • 25
Re: Another experiment in polys
Some more scribbelings.


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Re: Another experiment in polys
when freespace and gundam combine.... :eek2:
Fun while it lasted.

Then bitter.

 

Offline Unknown Target

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Re: Another experiment in polys
Just noticed this thread again. I loved  Heavy Gear 2, awesome job :)

 

Offline Maxwell

  • 25
Re: Another experiment in polys
Thanks  :)
It was part of an attempt by me and a few friends to make a heavy gear modification for Unreal Tournament.  Unfortunately our only programmer moved on.

I always wanted to try my hand at a robot game again if I had the time.

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