Author Topic: Sound confusion  (Read 1109 times)

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I'm getting somewhat conflicting ideas on this. I recall somewhere saying that you can't 'add' more sounds into the sounds table while I read somewhere else (maybe wiki :confused:) that new sounds can be added. This is messing with my head and I would like a solid answer please :(. Really, my mod is loaded with new sounds and I would like to know whether I should replace everything in the sounds table or that I can just add to it.
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Offline Tempest

  • 28
  • The Star Wars Conversion
    • The Fate of the Galaxy - SWC
It'd be much smarter to replace entries, since you're going to:
a. Want a shorter sounds.tbl
b. Want to have to store less sound files (if the mod is a TC)
c. Not use fs2 sound effects (again, if it's a TC)

Plus, you've got a bunch of empty entries around the end of the table anway, so you really shouldn't be needing new entries.

Plus, you could always just add an entry and run a debug build and see what happens.
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Ok thanks :D That clears up the mind a bit.
I have created a masterpiece.

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
With SCP you can add as many new sounds as you like. As long as you wont miss any of the sound index numbers (ie. if the last sound is #315, the next one has to be #316). Also remember that some of existing sounds (actually whole lot of them) are still hardcoded for certain specific function (like #124).
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