first, my initial reaction:
*jaw drops*

thats your first?
next, the analystical view:
hmmm, absolutely beautiful, however, a few problems
1) wings are far too broad for Freespace2, easy target.
2) do i see curves? the Freespace2 engine does not support curves in its ships, if those are curves, switch them out for polys
3) 1590 polys is more than twice what the freespace 2 engine would support for a fighter. Try to cut down to 700, 750 at the most. Capital ships are recomended to have less than 1000, so you may want to keep that in mind.
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158th Banshee Squadron
http://3dactionplanet.com/hlp/hosted/the158th/ Into the Night Campaign
http://3dactionplanet.com/hlp/hosted/the158th/itn/