Author Topic: Vengence  (Read 3979 times)

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Offline EliteT3

  • 24
    • Phoenix Elite
Every one, i have a discussion about a new campaign, packed with over 20 ships, 40 missions, and about 5 cutscenes cutscenes, along with strong voice commentary, i would like to have a good dsicussion with you guys, and see if you would like to volunteer, for this mission. this could be the largest game ever constructed in FreeSpace History.

Tell me ;), you might cry for it..my first fighter this week( might not be mapped yet, just the model of it, its so high-poly'd, you might need 2 gigs of memory :P

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Quote
this could be the largest game ever constructed in FreeSpace History.

Revenge Final Conflict was 80 missions...

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Sounds pretty cool. :) When will it be released?

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Is this one of those "I have an awesome idea for a massive campaign and, oh yeah, I need people to do everything for me" threads?

'Cause we get a lot of those, and I have to say, it's the ones where the people really are talking about these things being seriously possible rather than just advertising what could happen if everybody works on that one campaign.

It also helps if you start conservatively. "I'm releasing a demo with 5 new ships and 5 missions" sounds a lot better because it will get done sooner and there's less chance of people leaving in the process. It's not like you're engaging in a bidding war with the community.
-C

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Also, a project leader has to be prepared to do most of the work himself.

 

Offline Mad Bomber

  • Booooom
  • 210
'Tis unfortunate, but true.
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"

 
Quote from: thesizzler
Revenge Final Conflict was 80 missions...

would that be SCP compatiable?
« Last Edit: June 14, 2007, 02:45:38 pm by Game_Master64 »

 

Offline achtung

  • Friendly Neighborhood Mirror Guy
  • 210
  • ****in' Ace
    • Freespacemods.net
Surprisingly, this guy disappears.
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Another session of crush the noob.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Oh, don't be too sorry. This is that guy again.

Regardless, T3, you're not likely to find many people willing to join your project. The most reliable way to finish a campaign is to build it yourself. Bear in mind that major projects like Derelict and Wing Commander took over a year to produce. A group project is a long-term effort, and you're better off joining a campaign team that still needs modders than creating a new group yourself.

If you have an original campaign concept, kudos for your initiative. If not, well, make it yourself.

Hard Light can always use more modders. :yes:

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
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    • The Lightblue Ribbon | Cultural Project
Also, a project leader has to be prepared to do most of the work himself.

Except for Darth DySkO :lol:

Regardless, T3, you're not likely to find many people willing to join your project. The most reliable way to finish a campaign is to build it yourself. Bear in mind that major projects like Derelict and Wing Commander took over a year to produce. A group project is a long-term effort, and you're better off joining a campaign team that still needs modders than creating a new group yourself.

:rolleyes:
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline EliteT3

  • 24
    • Phoenix Elite
dont worry i have lots of plans for it  :mad2:   :P

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Every one, i have a discussion about a new campaign, packed with over 20 ships, 40 missions, and about 5 cutscenes cutscenes, along with strong voice commentary, i would like to have a good dsicussion with you guys, and see if you would like to volunteer, for this mission. this could be the largest game ever constructed in FreeSpace History.

How many times have I heard this?

BTW, I had a really good idea for a campaign just now about five minutes ago, with 120 missions (branching!), HEAPS of new ships and weapons (all original), cutscenes, voice acting, source code changes, new interface art, 6 new species (plot related) and loads more. It would probably have a few sequels since I can't fit the entire story for the campaign into the first 120 missions.

^
j/k rowling.

 

Offline Topgun

  • 210
Every one, i have a discussion about a new campaign, packed with over 20 ships, 40 missions, and about 5 cutscenes cutscenes, along with strong voice commentary, i would like to have a good dsicussion with you guys, and see if you would like to volunteer, for this mission. this could be the largest game ever constructed in FreeSpace History.

How many times have I heard this?

BTW, I had a really good idea for a campaign just now about five minutes ago, with 120 missions (branching!), HEAPS of new ships and weapons (all original), cutscenes, voice acting, source code changes, new interface art, 6 new species (plot related) and loads more. It would probably have a few sequels since I can't fit the entire story for the campaign into the first 120 missions.

^
j/k rowling.

This is why you are in my sig

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Unfortunately, it is true that you should primarily rely on yourself to make the most of the project. Others might be able to do some minor things for you like testing, grammar-checking, giving feedback about your plot etc. The main problem is that all of us have other concerns, ones far more important than participating in a project for a game that is about to lie into its tomb.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
If you need people to help you with your campaign, draw people in by making it different. My own campaign, The Sagitta Project, needs a few more people (Mobius is somewhere...). What's different about my campaign is it is an early-branching campaign that will have several different paths that start toward the beginning. It is a lot of work to map out how it seperates, though I have those around and I'll dig them out when necessary. It starts directly after Act 1 of the normal game, so it is basically A/U.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

  
It's spelled Vengeance