Author Topic: the death of a tie...  (Read 11347 times)

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Offline Topgun

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the death of a tie...
unfortunately I haven't been able to fix all the errors on the tie. so I am giving up on it for awhile. instead I am going to work on the interceptor. but I was thinking since we have TIEs already, why don't make a different fighter? ps this won't happen again, I know what went wrong... and next time I WILL keep back ups...

 

Offline brandx0

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Re: the death of a tie...
That's okay, we've all been there, I know with my ISD I had to nearly start from scratch when I was half done due to corruption.  From there I learned to make backups, now I have a save file for every major change from start to finish.
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Offline chief1983

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Re: the death of a tie...
Sorry to hear about it, hope the TI goes more smoothly then, and transfers easily back to a new TF maybe :)
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Topgun

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Re: the death of a tie...
Sorry to hear about it, hope the TI goes more smoothly then, and transfers easily back to a new TF maybe :)

That's what I am hoping. but are you sure I should do tie's? you already hve some.

 

Offline Turambar

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Re: the death of a tie...
Sorry to hear about it, hope the TI goes more smoothly then, and transfers easily back to a new TF maybe :)

That's what I am hoping. but are you sure I should do tie's? you already hve some.

the ones we have are old and low-poly.

eventually we will replace all of our ships with modern SWC developed, very accurate versions.
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Offline brandx0

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Re: the death of a tie...
With the reformation of the project we all kind of agreed that it would be a good place to just start fresh, that way we can make sure we have high quality, accurate models for everything.
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline chief1983

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Re: the death of a tie...
I'm of the agreement that the TIES could be better, but he's actually got a point too, the TIEs we have are some of the nicest older models I think, and they were made from scratch, not imports from XWAU or something.  The ones we have now would at least be ok for FREDding, since I believe they all have proper firing point layouts and wouldn't need more than a model name change down the line.  So Topgun, if you want to do something else for now, feel free to check out the list in the Private forum, but keep in mind we will be redoing the TIEs at some point if you don't now.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Topgun

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Re: the death of a tie...
Please tell me you don't have a slave I...

I want to do it if it's alright with you.

 

Offline chief1983

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Re: the death of a tie...
We don't, but it's near the bottom of our priority list, as it's such a rare ship.  The list I'm referring to, and that you have access to now, is in the private forum here:  http://www.hard-light.net/forums/index.php/topic,46525.0.html.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Topgun

  • 210
Re: the death of a tie...
ok, the y-wing then.

 
Re: the death of a tie...
You guys oughta include the TIE/D (Defender), and some Uglies (combinations of Incom and Seinar ships) varying from TIE-Wings and DIE-Wings. Wait, before I go further, do you guys have a ship list that you could show me?

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Topgun

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Re: the death of a tie...
about the y-wing, the turret on top of the cockpit, will it be a gun point or an AI turret?

 

Offline Topgun

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Re: the death of a tie...
You guys oughta include the TIE/D (Defender), and some Uglies (combinations of Incom and Seinar ships) varying from TIE-Wings and DIE-Wings. Wait, before I go further, do you guys have a ship list that you could show me?
ships that we are going to do, are doing or are done?

 

Offline chief1983

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Re: the death of a tie...
Well, I guess there's nothing too terribly private in this post, so here's what I had on the internal forum so far:

Quote
A-Wing:  Mostly completed by Turambar

Corellian Corvette:  Hi-Poly model being made by Turambar, still in mesh stage

Corellian Gunship:  In the works by Black Wolf

ISD, VSD, other similar destroyers:  being made by brandx0, still in mesh stage

Escape Pod:  I'm doing what I can --Chief

Bulk Freighter:  Karma's old mesh being textured by Black Wolf

Container:  From Bulk Freighter, probably also being done by Black Wolf

TIEs:  Current models from KARMA are probably the nicest old stock we have, but are currently being redone by Topgun

Gallofree transport:  bs403 is reportedly working on this

X-Wing, Z-95:  either Turambar or Brandx0 wants it after their current models

Dreadnaught:  Turambar has shown interest in this one

Mon Cal Cruiser:  a liberty (winged) style being made by broadbean supposedly




Other ships still needed:

B-Wing
Y-Wing
More Freighters and containers
Starbases
Lambda Shuttle
Nebulon B Frigate
Combat Utility Vehicle
T-Wing
R-41
Gunboat
Assault Transport
Escort Carrier
YT-1300
YT-2400
Death Star
Super Star Destroyer
Eclipse Star Destroyer
Death Star 2
Mines
Non-ISD style destroyers
Slave 1
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Black Wolf

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Re: the death of a tie...
Got bored during the downtime...

The poly errors on the panels are the result of shoddy construction techniques, so I'll probably just eliminate those panels and redo them, plus I need to add the guns and actual twi engines at the rear. It's 5000 polies now, some of which I'll lose in optimizing, but probably regain when I build the guns and engine. Once I finish , I'll just be releasing it onto the forums for someone to texture. I'm not particularly interested in the TIEs, so whoever wants it can have it (or not, if the case may be).

BTW, the ball cockpit is a separate model, so we can reuse it for other TIEs


[attachment deleted by admin]
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Offline brandx0

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Re: the death of a tie...
Something looks off with the proportions, as if the cockpit is too big for everything else...  Have you tried matching it up with blueprints?
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline Black Wolf

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Re: the death of a tie...
Nope. I mostly did it by eye. I can shrink the cockpit if need be.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
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Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline chief1983

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Re: the death of a tie...
Here's a good ortho view that I would trust to be pretty close.

[attachment deleted by admin]
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Topgun

  • 210
Re: the death of a tie...
Got bored during the downtime...

The poly errors on the panels are the result of shoddy construction techniques


actually, it was the way I converted it to cob, I used the OLD way of doing it and not Vasudan Admiral's way.

I feel  :(

you see, the only way I could have fixed it was if I RE-BUILT it. there is no way to get it back from cob to blender.

 

Offline colecampbell666

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Re: the death of a tie...
You could probably find some base and even high poly models at eaw.filefront.com, although you'd have to convert them to .pof.
Gettin' back to dodgin' lasers.