I think he means voice acted techroom descriptions. The game never shipped with any, and in fact there is no support ATM for matching techroom descriptions with pre-recorded audio files. What I'd like to see, is the ability to specify different sim-speech voices for different messages. For example, if we can get say 7 different sim-speech voices, a campaign designer could vary them around in-mission so you don't always have the same voice for every character. Granted, getting your hands on more than the basic 3 voices isn't exactly easy... not that coding this wouldn't be hard either.