Author Topic: RELEASE: HTL Phoenix (v1)  (Read 4297 times)

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Offline TrashMan

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RELEASE: HTL Phoenix (v1)
Ti's done. The monster is finally done!  :D ;) :p ;7 ;) :)

http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=328



Current Cockpit view:


EDIT:

DDS Textures here:
http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=329

If you have a SCP build that can support shield and weapon regen, add this in the table:

$Shield Regeneration Rate: 10
$Weapon Regeneration Rate: 10

« Last Edit: June 28, 2007, 05:30:10 pm by TrashMan »
Nobody dies as a virgin - the life ****s us all!

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Offline TrashMan

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Re: RELEASE: HTL Phoenix (v1)
One note - I didn't have time to fully test this thing before I uploaded it, so if encounter nay bugs or problems, post here so I can fix em.



EDIT: WTF? Am I being ignored lately? A double HTL release and I gots no love?  :( :( :( :( :( :( :(
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Snail

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Re: RELEASE: HTL Phoenix (v1)
Interesting.

But no love.

 

Offline TrashMan

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Re: RELEASE: HTL Phoenix (v1)
For that I shall deprive this community of the HTL Typhoon V3 and the HTL Deamon!  :hopping: :mad: :hopping: :mad:

"An lo! there shall be great wailing and gnashin of teeth, and loss of EXP! and I shall wants one million dollarz" :drevil:
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Snail

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Re: RELEASE: HTL Phoenix (v1)
You see? You see? We will not give love to he who demands it or threatens us with hatred!

 

Offline shiv

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Re: RELEASE: HTL Phoenix (v1)
I love it! Included into Earth Defence :D
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 

Offline Wobble73

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Re: RELEASE: HTL Phoenix (v1)
[Swiss Tony] Admiring a ship like this is like making love to a beautiful woman......you've got to take your time![/Swiss Tony] ;7
« Last Edit: June 29, 2007, 10:08:11 am by Wobble73 »
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Offline Topgun

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Re: RELEASE: HTL Phoenix (v1)
wow, trashman you've been busy. :nod:

 

Offline lefkos

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Re: RELEASE: HTL Phoenix (v1)
cool!
its one of the heavy fighters  in my mod  :D
UCF Phoenix  :nod:
Music is an expression of our inner creativity.

 

Offline TrashMan

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Re: RELEASE: HTL Phoenix (v1)
Hehe...You didn't think I wuz serious, did ya?

Tell me if encounter any bugs please!

@Topgun - you don't know the half of it.
I did this thing, the hybrid and this in the last 3 days:
http://www.game-warden.com/forum/showthread.php?t=4545
And I got more stuff on they way, half-complete, but tehy will have to remain a secret...for now.. ;7
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline --Steve-O--

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Re: RELEASE: HTL Phoenix (v1)
it's sleek yet agressive. i might have to put this little gem to work. what class does it fall under?
"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline Bobboau

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Re: RELEASE: HTL Phoenix (v1)
well I can't get any responce from people in the PCS2 thread, it seems things are winding down...
Bobboau, bringing you products that work... in theory
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Offline TrashMan

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Re: RELEASE: HTL Phoenix (v1)
If you go by it's "original" stats it's a advanced assault fighter..

4 guns (2 banks) and 2 missile banks, better speed and maunverbailtiy than the Herc2, but mediocre shield and armor. Doesn't sound impressive, no? The trick is the ship auto-repairs it's hull and if you have a SPC build (_SHD build methinks) that supports the two ships.tbl entries I added above it will re-charge shield and weapons at an alarming rate too :D

Makes it hard to kill, as you either have to hit it with a huge amount of damage instantly or keep him under a constant barrage - if he escapes by the time you aquire him again his shield will allready be re-charged.  The weapon re-charge means it can carry really heavy stuff like Kaysers and not worry about power.

Leave it without shields and with 2% hull and it's will be back soon, fully repaired and ready to blast ya...basicly coming back from the dead, thus it's name.


« Last Edit: June 29, 2007, 04:23:55 pm by TrashMan »
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Offline Polpolion

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Re: RELEASE: HTL Phoenix (v1)
what's its secondary bank capacity?

 

Offline Woolie Wool

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Re: RELEASE: HTL Phoenix (v1)
If you go by it's "original" stats it's a advanced assault fighter..

4 guns (2 banks) and 2 missile banks, better speed and maunverbailtiy than the Herc2, but mediocre shield and armor. Doesn't sound impressive, no? The trick is the ship auto-repairs it's hull and if you have a SPC build (_SHD build methinks) that supports the two ships.tbl entries I added above it will re-charge shield and weapons at an alarming rate too :D

Makes it hard to kill, as you either have to hit it with a huge amount of damage instantly or keep him under a constant barrage - if he escapes by the time you aquire him again his shield will allready be re-charged.  The weapon re-charge means it can carry really heavy stuff like Kaysers and not worry about power.

Leave it without shields and with 2% hull and it's will be back soon, fully repaired and ready to blast ya...basicly coming back from the dead, thus it's name.




The hull regenerates itself and the shields and weapons go from empty to full in 1/10 of a second? Forget "hard" to kill, think "impossible".
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
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16:47   Quanto   D:

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Offline Snail

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Re: RELEASE: HTL Phoenix (v1)
Yeah that's a bit overpowered.

 

Offline TrashMan

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Re: RELEASE: HTL Phoenix (v1)
IIRC, the hull regenerates approximately by 1% every 2-3 seconds

The shields and weapons need a LOT more than 1/10th of a second.. I don't know where you got that from.. I think it was aroundi 10 seconds..

When I tested it it didn't feel overpowered..but that could also be coause I beefed up shivan weapons.

Regardles, the shield and weapon recharge aren't included in hte tables anyway...

Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Woolie Wool

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Re: RELEASE: HTL Phoenix (v1)
IIRC, the hull regenerates approximately by 1% every 2-3 seconds

The shields and weapons need a LOT more than 1/10th of a second.. I don't know where you got that from.. I think it was aroundi 10 seconds..

When I tested it it didn't feel overpowered..but that could also be coause I beefed up shivan weapons.

Regardles, the shield and weapon recharge aren't included in hte tables anyway...



With shield and weapon regen, the number is a multiple of the TOTAL amount. 0.10 would be 10% a second on Insane difficulty. 10.0 would recharge the total in 1/10 of a second. I've actually used this, so I know how it works.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Flaser

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Re: RELEASE: HTL Phoenix (v1)
I like it, looks like you're finally outgrowing the 'boxsyndrome'.

If I had to nitpick, I would say you could bend the spine of the ship, so if flows a bit better with the overall shape (like the Su-27), but still it's a good model.

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Offline asyikarea51

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Re: RELEASE: HTL Phoenix (v1)
Neato from the pic alone. Not too fond of the front, and I hope it's not too... sleek.

There's something with my mentality when it comes to FS and ships that are too sleek and narrow-bodied. To me it just doesn't go well, apart from being real difficult to hit... maybe that's why the stuff I draw is so wide and beefy =\