Author Topic: FS Show?  (Read 6598 times)

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Offline TrashMan

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There were a fair few million BSG fans, there're only a few thousand of us, tops.  This isn't going to happen.

There weren't allways a million BSG fans.. If hordes of crappy stories, novel and games can be turned into movies, then Fs2 can too.

I mena, look at Harry Potter, Eragon, Dungeons and Dragons, Tomb Raider, Street Figter.... :ick: :ick: :ick: :ick: :ick:
Nobody dies as a virgin - the life ****s us all!

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dont dis eragon. that was a great book. have you even read it?

 

Offline Hades

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Don't forget Star Trek.(I am so dead).StarWars?
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Polpolion

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There were a fair few million BSG fans, there're only a few thousand of us, tops.  This isn't going to happen.

There weren't allways a million BSG fans.. If hordes of crappy stories, novel and games can be turned into movies, then Fs2 can too.

I mena, look at Harry Potter, Eragon, Dungeons and Dragons, Tomb Raider, Street Figter.... :ick: :ick: :ick: :ick: :ick:

Doom :lol:

 
doom went the other way, good game-->mediocre movie

 

Offline Topgun

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Don't forget Star Trek.(I am so dead).StarWars?

star trek sucked, excpet next gen.
star wars ep.4 was lame but the other 2 movies were good.

 

Offline Unknown Target

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Star Trek rocked, except next gen :p Picard's a wuss, long live TOS. Although I didn't like Enterprise, I did like Deep Space 9 and some parts of Voyager. TOS, DS9, and some bits of VOY were actually, well, human, as opposed to the straight-laced-ultra-moral-can-do-no-wrong crap of the TNG era. Everyone on the Enterprise wears their heart on their sleeve and always makes THE most perfect moral decision EVERY SINGLE TIME anything happens that might jeopardize the black and white world of TNG.

As for the chances of FS becoming a movie or show...not gonna happen. These threads always pop up and people always go "omg there's such a huge market why not!?!?111oneoneoneleven"...except there's maybe 2,000 active FS2 fans left, and maybe 3,000 who play the game. Maybe 10,000 who've actually heard of it. When movies are expected to make millions on a theatrical release, what's the tightly clutched pennies and dollars of a few thousand die hard fans going to do to offset the multi-million cost of making the movie? The fact is that we all think it'd be great because we're fans of the games and we're familiar with the universe - to someone outside the community/fandom, well, they couldn't give a ****.
« Last Edit: July 23, 2007, 08:56:55 pm by Unknown Target »

 

Offline Polpolion

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Quote
As for the chances of FS becoming a movie or show...not gonna happen. These threads always pop up and people always go "omg there's such a huge market why not!?!?111oneoneoneleven"...except there's maybe 2,000 active FS2 fans left, and maybe 3,000 who play the game. Maybe 10,000 who've actually heard of it. When movies are expected to make millions on a theatrical release, what's the tightly clutched pennies and dollars of a few thousand die hard fans going to do to offset the multi-million cost of making the movie? The fact is that we all think it'd be great because we're fans of the games and we're familiar with the universe - to someone outside the community/fandom, well, they couldn't give a ****.

With that philosophy, I wonder how new things and ideas come about. No one knew about them.

EDIT: Oh wait, I forgot; people don't like new things anymore. We're just mooching off of old things now.

  

Offline Unknown Target

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Except making a Freespace movie would be mooching off old ideas. See? That's the thinking. You're playing it and constantly seeing new things come out for it, so you feel that it's a new and great idea, but to the world at large, it's a 7 year old game from a genre that no one plays anymore.

 
Except making a Freespace movie would be mooching off old ideas. See? That's the thinking. You're playing it and constantly seeing new things come out for it, so you feel that it's a new and great idea, but to the world at large, it's a 7 year old game from a genre that no one plays anymore.

does anyone else take offence to that? joking. relax. i agree though, it would be nice, but it aint gonna happen.

 

Offline Polpolion

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Except making a Freespace movie would be mooching off old ideas. See? That's the thinking. You're playing it and constantly seeing new things come out for it, so you feel that it's a new and great idea, but to the world at large, it's a 7 year old game from a genre that no one plays anymore.


According to you no one knows about Freespace, so when they hear about a show, they'll think "new idea" instead of "old game". You see, you pretty much said it yourself. There isn't enough people who know what freespace is; it would be as good as a new show.

And besides, it wouldn't have to advertise its link to the game. Anyone who doesn't know what Freespace is probably wouldn't care, and anyone who does know what Freespace is would know. But there's only about 10,000 people left throughout the entire world.
« Last Edit: July 24, 2007, 12:48:44 pm by thesizzler »

 

Offline TrashMan

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Star Trek rocked, except next gen :p Picard's a wuss, long live TOS. Although I didn't like Enterprise, I did like Deep Space 9 and some parts of Voyager. TOS, DS9, and some bits of VOY were actually, well, human, as opposed to the straight-laced-ultra-moral-can-do-no-wrong crap of the TNG era. Everyone on the Enterprise wears their heart on their sleeve and always makes THE most perfect moral decision EVERY SINGLE TIME anything happens that might jeopardize the black and white world of TNG.

As for the chances of FS becoming a movie or show...not gonna happen. These threads always pop up and people always go "omg there's such a huge market why not!?!?111oneoneoneleven"...except there's maybe 2,000 active FS2 fans left, and maybe 3,000 who play the game. Maybe 10,000 who've actually heard of it. When movies are expected to make millions on a theatrical release, what's the tightly clutched pennies and dollars of a few thousand die hard fans going to do to offset the multi-million cost of making the movie? The fact is that we all think it'd be great because we're fans of the games and we're familiar with the universe - to someone outside the community/fandom, well, they couldn't give a ****.

What about "original" movies? You know, the ones that aren't based on any franchise? How the hell do they manage to get any auidience?

I tell you how - someone makes a good scrip, some studio likes it and decides to make the movie and the media machine hypes it up and CREATES the demand and a fanbasse for future sequels. Like Matrix...who the hell evern heard of it before?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Woolie Wool

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Except making a Freespace movie would be mooching off old ideas. See? That's the thinking. You're playing it and constantly seeing new things come out for it, so you feel that it's a new and great idea, but to the world at large, it's a 7 year old game from a genre that no one plays anymore.

The idea is to promote FreeSpace as not just a game, but a universe that could be picked up and developed into other media. Instead of pitching is as a revival of something old, just pitch it like any new series, as most people have never seen it before.
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Offline Unknown Target

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Quote

According to you no one knows about Freespace, so when they hear about a show, they'll think "new idea" instead of "old game". You see, you pretty much said it yourself. There isn't enough people who know what freespace is; it would be as good as a new show.

And besides, it wouldn't have to advertise its link to the game. Anyone who doesn't know what Freespace is probably wouldn't care, and anyone who does know what Freespace is would know. But there's only about 10,000 people left throughout the entire world.

So you're saying that they'd make a movie based on a game without advertising that it was based on the game? I doubt that...on top of that, what studio would want to sink millions of dollars into a movie about a game franchise that probably moved less than a million units? It makes no business sense.

Quote
What about "original" movies? You know, the ones that aren't based on any franchise? How the hell do they manage to get any auidience?

I tell you how - someone makes a good scrip, some studio likes it and decides to make the movie and the media machine hypes it up and CREATES the demand and a fanbasse for future sequels. Like Matrix...who the hell evern heard of it before?

Do you honestly think that a movie based on a video game with no main character would be good? Um, hello, even Wing Commander couldn't do it right, and they had the most mega sci fi shooter franchise ever, complete with Mark Hammel (or however you spell his name).


Quote

The idea is to promote FreeSpace as not just a game, but a universe that could be picked up and developed into other media. Instead of pitching is as a revival of something old, just pitch it like any new series, as most people have never seen it before.

Again, who would want to invest millions of dollars into a universe that probably made less than that when it was released?

Here's a question to illustrate my point. I played this great game a long time ago called Bughunters or something. Basically the game was about these marines with awesome looking jetpacks that jetted around and there was some inter-stellar war going on, bla bla bla. It was really a fun, kickass game. But it probably sold only a few thousand copies. Would you be willing to invest your money into a movie based on that game? If you answer no, then why? Let's say it got great reviews and was loved by a tiny die-hard community. These people absolutely love the game and rightly so - but it still only sold about 100,000 copies. Would you want to invest $20 million in it?
« Last Edit: July 24, 2007, 01:07:00 pm by Unknown Target »

 

Offline Polpolion

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I'm getting the impression that you think all the TV show would be about is alpha 1 going around and killing stuff, like a recording of someone playing through the SP game. Naturally you'd need to tweak things from the game to make it into a marketable show.


And the point that I was trying to make in my other posts is that a Freespace television show would have no more difficulties getting started than any other original show, not how business smart it is.

 

Offline Unknown Target

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That's not what I'm thinking it is, and...

Quote
And the point that I was trying to make in my other posts is that a Freespace television show would have no more difficulties getting started than any other original show, not how business smart it is.

...it would have more difficulties because, according to the price/profit ratio of the FS universe, nobody likes the universe enough to warrant a TV show about it. See, you've been playing the game and been in the community, so you know that it's good and you know what it's all about. A bean counter over at the Sci Fi channel is going to go "Hm, this guy wants to create a TV series about a game that I've never heard of. Let me look it up...oh, would you look at that. They spent $5 million making the two games and brought in less than $1 million."

What would be the justification for him to authorize spending $20 million to make a game based on that? You don't seem to have the ability to look at this from a network executive's point of view, which is what I'm doing. You're a fan, so you think that whatever it is you like other people will also like, whereas a cable company looks at the numbers, and, as good as reviews that the FS series got, the sales numbers don't lie - it was a flop when it was released as a game, so it'd probably (to their eyes) be a flop when it was released as a TV show. Now, I'm not saying that I don't think it'd make awesome TV - because it would - but there's no way it'd ever happen.

 

Offline Polpolion

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according to the price/profit ratio of the FS universe, nobody likes the universe enough to warrant a TV show about it.

Wasn't that just because interplay didn't advertise correctly?

 

Offline Unknown Target

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Do they know that? No. But you do. That's part of the bit where you're part of the community, and you've played the game, so you know that, but outside people, like those who would authorize such a show, wouldn't. Basically; you = my point.

 

Offline Polpolion

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Oh well. I'm too lazy to try and respond to that, so you win. :(:yes:

 

Offline Woolie Wool

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Do you honestly think that a movie based on a video game with no main character would be good? Um, hello, even Wing Commander couldn't do it right, and they had the most mega sci fi shooter franchise ever, complete with Mark Hammel (or however you spell his name).

If there is no main character, make one. No character development? Write it in. No relationships? Add them. Why work only with the narrow slice of the universe the two games provide? My first recommendation for a series idea was set several years before FS1 even started.

Also, the Wing Commander movie didn't have Mark Hamill. It also had a horrible plot, ridiculous contrivances to imitate submarine warfare (hey, let's talk quietly so the guys in the other ship can't pick us up on sonar even though we're in ****ing SPACE), ghastly-looking Kilrathi on ships lined with green smoke machines, and raped Wing Commander canon.
« Last Edit: July 24, 2007, 02:52:09 pm by Woolie Wool »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta