Poll

Would you be interested in participating in organised battles?

Yes, I'm down for Aus/Pacific time slot
Yes, I'm down for USA time slot
Yes, i'm down for UK/Europe time slot
It's a dumb idea.

Author Topic: Multiplayer battle-nights!  (Read 29945 times)

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Offline CP5670

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Re: Multiplayer battle-nights!
I can't see your game. You might have not forwarded the port correctly.

In any case, I guess if it's just the two of us, we might as well wait for tomorrow or something. It's much more fun when you have at least four people.

  

Offline Snail

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Re: Multiplayer battle-nights!
How about now?

 

Offline Hades

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Re: Multiplayer battle-nights!
Not seeing it. :nervous:

EDIT:I have a game up so any one who wants to play is free to join.
« Last Edit: August 19, 2007, 01:28:42 pm by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Super Nova

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Re: Multiplayer battle-nights!
I can't see your game. Although the multi.log says something different.

 

Offline Hades

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Re: Multiplayer battle-nights!
For gods sake... :mad:
Can you make it.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline karajorma

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Re: Multiplayer battle-nights!
I can't see your game. Although the multi.log says something different.

Yeah. That means that somewhere between you requesting an active game packet and the server sending you one someone's firewall/NAT is blocking the response.

The problem is figuring out which one.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline CP5670

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Re: Multiplayer battle-nights!
How about now?

I'm going to be out for a while. I can probably play later today, maybe in three hours or so.

 

Offline jr2

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Re: Multiplayer battle-nights!
karajorma, if you can put together a readme / walkthrough / whatever, just enough so that I can understand about your "other" version of port forwarding, I'll put in in the wiki... hopefully sometime this week.

 

Offline karajorma

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Re: Multiplayer battle-nights!
Well that's the problem, although my method of doing things is better than PortForward's it's certainly not easier. PF's method is basically the same for every version of Windows, mine is different for every single router.

I don't particularly fancy writing up an explanation on how to do a reservation on every single router in existence. :D It's a pity they didn't though since they already have guides tailored to each router this would have just been one more.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline jr2

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Re: Multiplayer battle-nights!
Drop them a suggestion.  :D  [Jedi mind-control]Offer to help![/Jedi mind-control]

 

Offline Mayhem

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Re: Multiplayer battle-nights!
Blast, if i had known earlier, i'd have dropped in two days ago. Please, continue to organize such multiplayer-battles - i'd really like to give it a try. I'm in the european time zone (GMT+1), but since i happen to have semester break right now, i'm relatively flexible in my time scheduling.

 

Offline colecampbell666

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Gettin' back to dodgin' lasers.

 

Offline CP5670

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Re: Multiplayer battle-nights!
At this point, we're looking to play at 10:00 PM GMT today, which is a little over three hours from now. So let's get some people coming.
« Last Edit: August 20, 2007, 12:54:30 pm by CP5670 »

 

Offline CP5670

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Re: Multiplayer battle-nights!
I have updated VC's original post to reflect our plans so far.

[edit] On further consideration, it might be easier to switch the multiplayer discussion over to this thread due to the first post, as the merge function here doesn't work very well. I'm going to lock this thread for now. Discussion on this topic should continue in the other thread instead.
« Last Edit: August 20, 2007, 02:46:27 pm by CP5670 »