Author Topic: Lambda Shuttle WIP  (Read 28223 times)

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Offline Hellstryker

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Offline BS403

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Offline Tempest

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Wow, that's a lot of detail- but it's well-used detail, too. Awesome!

That's an obscene amount though, for a ship that size, so yeah, we're gonna have to normal map it.
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Offline DaBrain

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Enjoy the detail, its all gonna get stripped for the ingame model. :p I like greebling, even if it won't make it to the ingame model. Though it may help with creating a normal map. Who knows?

Yes, it will, but it will be a bit complicated.
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Offline Axem

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Yeah, I expected as much.

Anyway, better renders!




 

Offline Snaga

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God man, that´s awesome! I hope all that detail can make it to the game.

 

Offline chief1983

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It will, either on the mesh or a normal/heightmap.
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It's quite ridicoulous something sized like that (Shuttle) has so many turrets, but what the hell.

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Offline chief1983

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That's actually one of the major strengths of the shuttle.  8 forward firing points, plus a dual rear turret.  Even without an escort, you could never know for sure whether the shuttle was carrying anything of value, because it could still hold its own.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

  

Offline TopAce

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I thought all those many lasers are small, anti-infantry guns. The Lambda shuttle did not have any rear turrets, only two front turrets in the games.
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Offline chief1983

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Maybe not in the games, but the model most definitely has all that weaponry.

Standard configuration:

    * Steerable forward twin Taim & Bak KX5 laser cannons (2)
    * Fixed forward twin blaster cannons (2)
    * Aft retractable ArMek R-T0 twin blaster cannon (1)
    * Taim & Bak GA-60s twin laser cannons (2)

The first two come from the Star Wars Facts File, the second two come from the Complete Cross-Sections.  Which is odd, I'm not sure where the third set of cannons is supposed to go.  I had always read it as just being two twin cannons and two twin blasters.  I think the sources got them mixed up, and we'll just use the KX5s instead of the GA-60s, as well as the rear mount blaster and the 2 front firing twin blasters.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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"Blaster" cannons are against infantry, "laser" cannons are against ships. I think it's reasonable to assume this. For a ship of that size, it can't be possible to have all those cannons as anti-starship.
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Offline chief1983

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That's not entirely true.  Blaster cannon are commonly the only mounted  cannon on some fighters.  Slave I only has a pair of rapid fire blaster cannons.  The B-Wing is also equipped with a pair, and is primarily designed for anti-capital ship roles.  Its blasters are commonly used to ward off fighters, due to their high rate of fire, you can usually get at least a glancing blow, and shake up the opposition long enough to drop your payload.  Regardless, all the sources I've seen quote the Lambda as having at least 10 unique firepoints, 2 on the rear turret, and 8 forward ones, all of which are clearly visible in the reference images of the studio model.  Blaster cannon are a common anti-infantry weapon though, according to the wookiee.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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Well, we'll see how all that will work ingame, but I don't promise a flourishing future to it. Gameplay should be the deciding factor, and I don't think making a troop transport a flying fortress would be a good idea.
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Offline chief1983

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Considering there's only one turret, and the rest of the guns are locked forward, I can't imagine it being too terribly lethal in most hands.  But the whole point of the shuttle was that it could at least hold its own in a scuffle, which we could easily use to our advantage in missions.  It's not like they're known to have high production numbers and you're likely to see a fleet of them in one place.  Considering it would almost definitely be following FREDed paths most of the time, and not zooming around with the other fighters, it really shouldn't be too hard to use.  I'm trying to think of the common uses for a Lambda in a mission, and trying to see how having 8 vs 2 or 4 forward firing batteries is going to cause any significant difficulty, and I'm just drawing a blank.  Even the rear turret won't be too difficult to avoid, considering it has a fairly narrow cone of fire, as far as I can tell.

But, I'm an eternal optimist, and as I won't be a primary FREDder, I'd like to entertain opinions from the other staff too.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Just because it has 8 various lasers and blasters pointing foreward, doesn't mean they're big ones. Anybody would agree that the blasters carried by a B-Wing do more damage than the blaster carried by Han Solo. Logically, the ones mounted on a shuttle could be somewhere in-between.
In another thread it was mentioned that there would be different classes and types of missile, other than just "proton torpedo" and "cuncussion missile", so there will probably be different strengths of cannon.

 

Offline jr2

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Canonically, IIRC, there is concussion missile, proton torp and adv proton torp, and that's it... that I can recall, anyways.

 

Offline chief1983

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Canon according to what?  There are numerous types of missiles and torps mentioned all over various sources.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jr2

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Hmm... one of the wikis, I think they said that that was all that was mentioned in the movies.  And I don't think the games mentioned anything else either.  Oh, wait... there was that multiple warhead missile the V-Wing used in Rebel Alliance.

 

Offline Snaga

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Of course it´s not a flying fortress, but it is a kind of VIP transport, so it should have enough teeth to fight back at least a small capture party. After all the Star Wars Universe is full with pirates, smugglers, rogues, etc. and a transport such as the Lambda (which can go everywhere as it has hyperspace capability) is tempting enough for giving it a shot at capture, hence I suppose so much firepower.
Even so I would think that it might be used more as a plot "device", rather than a fighting ship.