Author Topic: Got to have TURRETZ!  (Read 4801 times)

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Offline TrashMan

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Got to have TURRETZ!
After Kaz explaied that some limitations regarding number of subobjects and multi-part turrets have been lifter for a while now, I decided to make use of that knowledge...and re-do the Archangel!
Of course, given that the thing has 68 normal and 11 missile turrets, re-doing all of them would be pretty resource intensive..so I'm not gonna make all of the them multi-part, but I am gonna make em look better!

Now I have a pretty large collection of turrets (might put them all for download) but I wanted new ones...what do you think so far?

The big one is the main battery, the gattling one to the left is a PDS turrets and the others are sversion of standard single-part ones


« Last Edit: July 29, 2007, 05:47:49 am by TrashMan »
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Offline Getter Robo G

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Re: Got to have TURRETZ!
hehe I was about to message you.

Shiv is missing at least two textures for Archangel (Xbeam02 and gtiship I think)

I just screwed around with some of his mod/pack A3 and just thought of something.

If Nukemod can replace fighter/bomber weapons on the fly. Such as Yukkikaze now has 6 ROTATING gatling guns instantaneously that originate outward from the firing points I made on the main model, can it not also be used to change out CAP SHIP weapons just as easily??? (note I need to start making weapon bases on models pre-conversion since they are auto placed now by the weapons/ship table)

We must poke Nuke about this!!!!

It was fun to have your battleship in game for the first time.

I was also gonna ask you a few things.

1.) Can I screw around with some of the textures
2.) I also as gonna see how some turrets look (from the collection you know)
3.) Why is it 4.5km? It's longer than SDF-1! (Are you compensating for something?)  ;7


:D
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Offline ghhyrd

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Re: Got to have TURRETZ!
Which Archangel? Goobers' big anti-sathanas Archangel or a different one?

After Kaz explaied that some limitations regarding number of subobjects and multi-part turrets have been lifter for a while now, I decided to make use of that knowledge...and re-do the Archangel!
Of course, given that the thing has 68 normal and 11 missile turrets, re-doing all of them would be pretty resource intensive..so I'm not gonna make all of the them multi-part, but I am gonna make em look better!

Now I have a pretty large collection of turrets (might put them all for download) but I wanted new ones...what do you think so far?

The big one is the main battery, the gattling one to the left is a PDS turrets and the others are sversion of standard single-part ones




 

Offline Getter Robo G

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Re: Got to have TURRETZ!
Eh Goober? No offense if I'm wrong but I thought it was Stratcomm's ship...

Trashman made a Battleship for Freelancer called the Archangel and ported it over to Fs2 (IIRC). The name was already taken around a year prior but it didn't matter. Try search for the relevant threads...

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

  

Offline TrashMan

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Re: Got to have TURRETZ!
Nay, I made it for FS2 and Ferrium..it never saw Freelacner (hm..I did donate a shippack to one of the FL mods, but they just slaped a single basic metal texture on them and ..bah..terrible..)

As for your questions:
1. Screw around as much as you want.
2. Ya, I have terran and vasudan turrets galore..gonna put all the cobs together and release it.
3. It had to be big. I couldn't realisticly cram all that firepower into a smaller ship...AFAIK, many people still think it's too small.

As for hte textures:
gtiship01-03a.pcx - I don't recall it being used on the Archy..I don't use that one often. I did use it on the Orion Mk2 tough.

xBeam02.pcx - this one is used only on the archy missile launcher (on something that looks like a side-mounted laser sight), but IIRC it's a stock texture

EDIT - CORRECTION, it's gtiship01-04a.pcx (orion runway texture) and its is used on the Arhcy...damn, I really got to re-do that ship..I got textures that are barely used...harumph!
Hmmm...why do I have two indentical runway textures in my maps folder??? that one and capital01-04a.bmp
Just re-name hte texture to this one in PCS and all should be fine.


@ ghhyrd   - THIS Archangel:

http://www.ferrium.org/trashman/Archangel.jpg
« Last Edit: July 29, 2007, 07:50:39 am by TrashMan »
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Offline Getter Robo G

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Re: Got to have TURRETZ!
someone retextured it I think... I am not liking the basic hull texture i saw in game. your pic looks much better...*runs*
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline TrashMan

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Re: Got to have TURRETZ!
someone retextured it I think... I am not liking the basic hull texture i saw in game. your pic looks much better...*runs*

IIRC, Shivs mod uses 2 version of hte Archy..the old one and the new one. Old one has a differetn weapon config, different textures and a different ending.
« Last Edit: July 29, 2007, 05:23:26 pm by TrashMan »
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Offline diceman111

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Re: Got to have TURRETZ!
What I like about it is that it looks like a real WW2 Battleship a little bit
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Offline TrashMan

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Re: Got to have TURRETZ!
Allrighty...

Just a part of my collection:



Ok, which one do you like the most from these 3 heavy turrets?

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You're a wrongularity from which no right can escape!

 

Offline Woolie Wool

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Re: Got to have TURRETZ!
Quote
3.) Why is it 4.5km? It's longer than SDF-1! (Are you compensating for something?)
It's not a Robotech ship, Getter. He doesn't care how big the SDF-1 is. It's a FREESPACE ship.
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Offline Getter Robo G

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Re: Got to have TURRETZ!
Yeah I know that...

Because he classified it as a battleship I was just wondering why it was so freaking huge as I was flying around it!!!  :lol:

It took forever to get from bow to stern and I kept saying to myself "this can't be right!"  :D

I hadn't looked at the dimensions in modelview at first, just the textures.

Trash, when I said "The Collection" I meant the turret project. Thing is I honestly can't find the f-ing folder or I'd post a group shot... :mad: :mad: :mad:
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline TrashMan

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Re: Got to have TURRETZ!
Eh? Oh, you mena YOUR turret collection :lol:...gotcha!
Nobody dies as a virgin - the life ****s us all!

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Offline Hades

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Re: Got to have TURRETZ!
Allrighty...

Just a part of my collection:



Ok, which one do you like the most from these 3 heavy turrets?



Can i use some of those guns?Please?
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Offline TrashMan

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Re: Got to have TURRETZ!
As soon as I realse them...will a .scn file work for you guys or should I make a dozen .cob files?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Getter Robo G

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Re: Got to have TURRETZ!
People might want both options...

  BTW I really like the untextured one and the one right below it (combo)

Kazan just asked if FS2 supports dual turrets [P/S], have you tested that type out already???

Also when you post those can I repost them later in the turret pack? (you label would be -TRA- for Trashman)
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Harbinger of DOOM

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Offline Snail

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Re: Got to have TURRETZ!
And it's available for download. Check HC.

 

Offline Harbinger of DOOM

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Re: Got to have TURRETZ!
Yeah, I just found it.......... too bad I can't FRED...............
aldo_14 ~ "The ego has landed."
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Offline TrashMan

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Re: Got to have TURRETZ!
Sure GRG.. I have absolutely NO problem whatsoever with people working or modifying my stuff.. teh more stuff the community gets, the merrier!

Havn't you noticed that I dont' hog models and wait till campaign release to give em to the masses? POWR TO THE PPL! ;7

Oh - the combo turrets and the big one in the middle are gonna be on my re-done archy  ;7

I'm optimizing it a bit...once done it will use less textures..not to mantion I will add more detail!
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You're a wrongularity from which no right can escape!

 

Offline Kazan

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Re: Got to have TURRETZ!

http://www.ferrium.org/trashman/Archangel.jpg
OHHHHH DAMN, THAT IS AWESOME!!!!! *drools*

these are the defunct Ferrium variants.. but still the texture design i like

« Last Edit: July 30, 2007, 01:32:13 pm by Kazan »
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