I
was going to make a wiki article for the FRED Examples section about how to do these things, but I'm kinda stuck on how to explain it all in a reasonably understandable way at the moment. So while I'm pondering that, I figured I could at least make a mission showcasing the stuff I was going to discuss so that anyone interested can try it out for themselves while I'm poring over words. Which could take a while, I'm a better FREDder than I am a writer.
As the topic title says, it's a demo mission. No storyline. Instead you can fly around and have various annoyances happen to you when you get within certain areas which, for convenience, are marked by navbuoys - The included briefing explains it in more detail. The point is to show some of the many options that FSO gives mission designers if they are a little creative with their event wrangling, and while this mission barely scratches the surface (I didn't start on teleporting, for example...), it does at least give a taste of the many possibilities that now exist

So anyway, I hope this will be of some use to someone at some point. If not, then, well, it was fun making it so that's ok

Note: If you have Lightspeed's nebulae installed, the mission has a pretty background (One of Singh's, from the
Background Emporium. They rock). If not, you'll have to do with stars. Also note, this is in the FRED section instead of the Missions and Campaigns section for a reason. It's not a "real" mission, it's a FRED demo. But if you disagree, feel free to move it anyway, the location is not terribly important

[Edit] Oh, and comments welcome of course. Even negative ones and reports about stuff that doesn't work right, since then I can get on and fix what is wrong - Everything
should work but hey, I'm not perfect and something may have slipped through my testing. Like the one unused variable that had snuck in, which is gone now since I just reuploaded the zip

Won't affect anything for anyone who already downloaded though, it just didn't look nice in FRED.