Author Topic: What's left to make?  (Read 33609 times)

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Offline Sarafan

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What's left to make?
So, yeah, by the end of FS2 the GTVA has corvettes, stealth fighters, AWACS, beams, flaks, etc, bla, bla, bla, pretty much everything. So what's left to make? What new types of ships are left for the GTVA to make? What do you all think?

 

Offline IceFire

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All sorts of different things...pocket battlecruisers, full on battleships (like destroyers with no fighterbay), scouts, different kinds of cruisers, you could have a carrier with no offensive weapons but a large fighter bay...mmmm.  Lots of options.
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Offline Mad Bomber

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About half a dozen different types of Vasudan civilian ships. For starters, the Zods need a medical ship and equivalents to the Argo and Triton.
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Offline Polpolion

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Fire support ships. Long range guns.

 

Offline Sarafan

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All sorts of different things...pocket battlecruisers, full on battleships (like destroyers with no fighterbay), scouts, different kinds of cruisers, you could have a carrier with no offensive weapons but a large fighter bay...mmmm.  Lots of options.

C'mon, thats the same as saying "just make bigger ships" and that's too dull IMO.

Fire support ships. Long range guns.

How so? A sniper cruiser, so to speak?

 
All sorts of different things...pocket battlecruisers, full on battleships (like destroyers with no fighterbay), scouts, different kinds of cruisers, you could have a carrier with no offensive weapons but a large fighter bay...mmmm.  Lots of options.

C'mon, thats the same as saying "just make bigger ships" and that's too dull IMO.
Not really, he was suggesting new things, unlike you.

As he said, little battlecruisers, battleships, even just improved versions of the ships they already have.  Theres lots of room for improvement.

I sure earned it, didn't I?  :P

 

Offline Sarafan

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Not really, he was suggesting new things, unlike you.


Well, if I had any ideas, they would've been wirtten in the first post in the first place. :rolleyes:

 
Fire support ships. Long range guns.

Quote
How so? A sniper cruiser, so to speak?

I believe he meant ships equipped with long range beam weaponry that are directed though the use of TAG missiles. It would be interesting if they could make a laser variation of TAG.

Also, I predict the development of agile Stealth bombers, faster fighter deployment (BSG Viper tubes anyone?), a new scout fighter to replace the Loki, and a perhaps a new Super Heavy Bomber to replace the Ursa.

 

Offline NGTM-1R

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Anti-Juggernaut stuff.

Monitors, ships that launch 120 Helios bombs in a volley, gigantic friggin' missile with a meson warhead...
« Last Edit: August 12, 2007, 03:10:54 am by ngtm1r »
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Offline Mobius

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I believe he meant ships equipped with long range beam weaponry that are directed though the use of TAG missiles. It would be interesting if they could make a laser variation of TAG.

TAG based weaponry, like the EAC Aesacus? And there could be long range missile launchers, not only beam cannons :)

Also, I predict the development of agile Stealth bombers, faster fighter deployment (BSG Viper tubes anyone?), a new scout fighter to replace the Loki, and a perhaps a new Super Heavy Bomber to replace the Ursa.

I really want to see a stealth light bomber(not the Scimitar, something different).

Was the Boanerges supposed to replace the Ursa?

Monitors, ships that launchers 120 Helios bombs in a volley, gigantic friggin' missile with a meson warhead...

120 Helios...or an Armageddon?  :D
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Offline Ole

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Well, new weapon systems (no more Terran Turrets), Frigates (using the Iceni as a starting point), new Cruisers (either Anti-Fighter or Anti-Cap, like a new Aeolus or a Lilith-style GTVA-Cruiser), maybe even Corvettes with fighterbays like the Moloch had. In general I'd think, that some of the older ship types are scrapped for newer versions, while the newer ones just get upgrades. Of course GTVA would probably invest quite some time in investigations of shivan tech and some of the more modern technologys, like stealth-fighters, meson-bombs, AWACS oder TAG.

Thinking about it a second time, I guess GTVA might even start to explore some of the yet unknown systems. Loosing Capella means that they need new space for the refugees and new ressource-sources.

But of course, that's just my guess.

 

Offline TrashMan

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Yeah..there's a LOT of room for new ship calsses.

Missile and torpedos on chapship are underused IMHO..

You got so much rom here..just let your immagination go loose!  ;)
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Offline Black Wolf

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Tonnes of stuff. Gunships, broadside cruisers, Blockade Runners, Customs ships - I'm working on a Littoral Combat Ship equivalent - designed to work in high gravity situations (like low orbit around a gas giant)
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I'd suggest a juggernaut, but there last one didn't turn out to well. Who knows what we'd end up with, the GTVA Firehose?

 

Offline TrashMan

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Ya..you can devide ships by just SOME of the following factors (that determine their roles to boot)

1) MAIN WEAPON POSITIONING (front, side, rear, spread around)
2) MAIN WEAPON TYPE (beams, gunz, misiles)
3) WEAPON RANGE (long-range, short range)
4) AF WEAPON STRENGTH
3) SHIP SPEED
4) SHIP MANUVERABILITY
5) ARMOR
6) SIZE
7) CARRY CAPACITY (fighters, troops?, mines) - you can include things like number of bays, speed with which they can be launched
9) SENSOR SUITE/DETECTION (scouts, stealths)
10) SPECIAL ON-BOARD FACILITIES
MISC FACTORS..
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Offline Hades

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I know what they can make-Science Cruisers/Awac Vessels that don't die easy.
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Offline Mobius

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Who knows what we'd end up with, the GTVA Firehose?

:wtf:


I know what they can make-Science Cruisers/Awac Vessels that don't die easy.

Well, escort missions are supposed to be difficult :P

They could have AAAs or rapid lasers, but I think they're not going to become Aeoli.
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Offline IceFire

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Not really, he was suggesting new things, unlike you.


Well, if I had any ideas, they would've been wirtten in the first post in the first place. :rolleyes:
Use your imagination and combine it with various pieces of historical warfare and you'll see.  I wasn't just suggesting larger ships...I hate the perpetual larger ship syndrome thats so pervasive.  Some of the coolest ships to me are in the mid range.  If the AI can be made to be happy I'd love to see a gunship cruiser with few or no turrets to the sides or rear but an absolute hailstorm of fire emanating from the forward batteries.
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Offline AlphaOne

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Go poket destroyer! 1.5 km same badass waeponry as the Orion good aaaf defences fast agile dealdy but with a small fighterbay something like 80 or so fighter/bommbers ! Get you hands on some new energy disipating armour starp it on the newwest classes of arships if you can then send them off to battle. energy disipating armour should in theory reflet some of the energy that would of caused damage to the ship ! Thus reucing the beam eficenci of the enmy and improving the chances of survival.

Also get your hands on  a few frigates with the Iceni as the starting poin. Them go battleship battlecruiser class. Large enough warships 3-3.5km in lenght. They are not that huge compared to the biggest destroyers in game so it should not cause much of a [problem!

Also fleet carriers escort carriers and masive carriers capable of carring some 400 or 500 ships with rapid lauch tubes like in BSG!

Also vasudans could use an upgrade of theyr corvettes and cruisers not to mention medicalships and transports!
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Offline Snail

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Light cruisers to fight against pirates, li3k Axem's Cretheus.