Author Topic: New Campaign Idea: Reign of Sol  (Read 7179 times)

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New Campaign Idea: Reign of Sol
I have an idea for a new campaign and I was wondering if anyone else thought it was interesting.  I would use several existing custom ships from various sources.  Please tell me what you think.

Backstory:

The year is 2390, 18 years after the Capella incident.  In 2382, contact with Sol was reestablished through the use of a device similar to the Ancient's Knossos design.  During 47 years of isolation, the GTA had dissolved in Sol.  In its place came a peaceful alliance between the planets of the Sol system.  This alliance, now no longer focused with a pressing war began to build its economy.  However, the government of Sol were still fearful of Shivan attack.  They poured over data of the Lucifer Superdestroyer, hoping to unlock secrets of Shivan ship design.  At the same time, the gathered massive amounts of raw materials from the Asteroid Belt and the fringes of the Sol system.  When the node was reopened, the Sol alliance was assimilated into the GTVA.  The GTVA found the raw materials and immediately began to construct new awesome warships, based around the Meson Beam technology developed in 2377 (Derelict).  In 2388, noting the progress of their warship construction, and believing themselves technologically equal to the Shivans at last, the GTVA announced its intention to eliminate the Shivan treat for good.  They announced the discovery of a newly discovered jump node in the U2S7 system beyond Ikeya.  That was to be their invasion route for the Third Great War, which they would start in 2390.  In a matter of days, the people of the U2S7 system along with the inhabitants of Ikeya, already stressed by low support from the GTVA seceded and openly declared war on the GTVA.  The GTVA tried to reason for weeks, but after two months, decided to ignore the New Worlds Federation.  Over two years the NWF gained support in other fringe systems as well as in the heart of GTVA space.  Now, on the eve of their offensive, the GTVA faces war with the NWF.

The campaign will have 20 - 30 levels, with the first 5 - 10 against the NWF.  It will feature new GTVA ships from many classes.  It will also have new large (Juggernaught and above) Shivan ships.

Thats all I have for now, so...

 

Offline Jeff Vader

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Re: New Campaign Idea: Reign of Sol
I've lost track on the exact number of campaign 'ideas' that have been announced.

To me this sounds a bit cliché-ish, but would probably work well as an excuse for kicking the crap out of ships indicated in red.

Do something if you want to. But don't expect to get a lot of attention. I'd advise you to keep a low profile for now and only make new announcements, if you can release demos or other material, not just ideas.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Snail

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Re: New Campaign Idea: Reign of Sol
Good luck.

 

Offline 0rph3u5

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Re: New Campaign Idea: Reign of Sol
well a campaign can not only be judged by the idea it was created on (otherwise I would have to re-judge ITODH) but the FREDing and Moding Skills of its creators are important...

Start it and give us something to look at --

ps. I've you are looking for new shivan ships loot INFR1 and nukemod (the SSJ Dante is a one big shivan hammer) -- but don't forget about crediting everything
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

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Re: New Campaign Idea: Reign of Sol
I have a few levels out, but I didn't want to have to package all the mods I have used for download or write up credits.  If you want, I can release the first mission with FS2 models instead of mods.

EDIT: Here is one of the first missions in the game, maybe preceded by a cargo escort mission or a prologue.
http://www.mediafire.com/?7ut9wonuye3
« Last Edit: August 15, 2007, 09:14:57 am by Jake2447 »

 

Offline Mobius

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Re: New Campaign Idea: Reign of Sol
In 2388, noting the progress of their warship construction, and believing themselves technologically equal to the Shivans at last, the GTVA announced its intention to eliminate the Shivan treat for good.  They announced the discovery of a newly discovered jump node in the U2S7 system beyond Ikeya.  That was to be their invasion route for the Third Great War, which they would start in 2390. 

That's the most unrealistic part in my opinion. With Capella, the GTVA learned the lesson. Even with a new cutting edge technology, the GTVA would never be able to compete with another Sathanas fleet. Also, the Shivans sortied in Capella a number of Juggernauts that is far bigger than the number of destroyer the GTVA has. The GTVA managed to get something like the Colossus. The Shivans have stuff like the Gigas or the Gargant(they must have colossal warships).

There's no way for the GTVA to attack the Shivans directly.
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Re: New Campaign Idea: Reign of Sol
I agree with Mobius on this one.

We all know Command is a bunch of complete morons, but even they wouldn't forget that the Shivans, at the time of the Capella conflict, had nearly 80 times the firepower of the GTVA's entire fleet! And that likely was not their entire military. And if that is what passes as a (single) fleet for the Shivans...  :shaking:


Not even Command would be stupid enough to fool themselves into tackling a force like that... even with equivalent technology.
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Re: New Campaign Idea: Reign of Sol
Well, I realize that a direct confrontation with the Shivans would be unwise, but there was a plot twist I had in mind (I never said what exactly was beyond the new found jump node).  Besides, if the Shivans can have the Gigas, why can't the GTVA have the Icanus?

EDIT: Did anyone try the mission I posted?  If you did, reduce the difficulty as the mission was designed for a ship mor powerful than a Deimos.
« Last Edit: August 15, 2007, 05:58:20 pm by Jake2447 »

 

Offline Mobius

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Re: New Campaign Idea: Reign of Sol
The GTVA can't have the Icanus. It's a super warship based on EA's philosophy. And the Icanus stands no chance against the Gargant. There will always be a Shivan equivalent of all GTVA ships(Shivan ships are usually stronger).
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Offline Snail

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Re: New Campaign Idea: Reign of Sol
The Shivans may be able to have huge 20km ships, but it's just unrealistic that the GTVA could create anything like that.

 

Offline TrashMan

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Re: New Campaign Idea: Reign of Sol
IMHO, the size and number of shivan craft is left for the campaign maker to determine. Inferno isn't a design document for other campaigns.

Of course, there is a minimal number and size of ships the shivans are expected to have :D
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Offline Mobius

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Re: New Campaign Idea: Reign of Sol
In fact, we are aware of the fact that the presence of the Icanus in the EA fleet can be hardly justified.
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Offline Snail

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Re: New Campaign Idea: Reign of Sol
In fact, we are aware of the fact that the presence of the Icanus in the EA fleet can be hardly justified.

Yeah.

 
Re: New Campaign Idea: Reign of Sol
I never said that the GTVA would have a ship as powerful as the Icanus.  Here is my logic:  As of 2390, the GTVA has no idea that the Shivans have ships larger than the Sathanas ( thought they might suspect it).  Therefore, if they harnessed the power of a meson reaction and directed it into a beam that could kill a Sathanas in one or two shots, they might believe they are technically superior (or at least equal to) the Shivans.  And yes, even with this technology a direct assault on the Shivans would be idiotic, but I never meant that this offensive would be a direct assault.  The GTVA   is acting on information received in a GTVI report, that shows what the GTVA believes to be a Shivan weakness.

If everyone disagrees with that, then I will change the campaign to just fighting the NWF.

 

Offline Snail

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Re: New Campaign Idea: Reign of Sol
An attack on the Shivans just seems stupid. A thousand times more stupid than Command usually is. Do you take on a space faring race that has been wiping out civilizations for more than 8,000 years?

 
Re: New Campaign Idea: Reign of Sol
An attack on the Shivans just seems stupid. A thousand times more stupid than Command usually is. Do you take on a space faring race that has been wiping out civilizations for more than 8,000 years?

Do you think I should change the campaign so that it involves just the NWF?  Maybe, I could have the Shivans attack and the the GTVA learns about the Shivan weakness.  Originally, i had planned to have just the NWF, but with the GTVA's powerful new ships, that just doesn't seem like it would last for too long.  If the GTVA has a superdestroyer that can kill a Sathanas, what would it do to the NWF, who would have a Hecate at best?

 
Re: New Campaign Idea: Reign of Sol
You could possibly have the NWF capture one (or more) of these super-ships.
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Offline Mobius

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Re: New Campaign Idea: Reign of Sol
One should be sufficient.

Anyways, since the campaign takes place in the Post-Capella GTVA space, you can simply disencourage the deployment of superdestroyers. How? With advanced weapons. Beam cannons could be fearsome. Just look at ships like the Somtus, the Eclipse or the Phobos. In small groups, they can handle big targets. This modus operandi was common during WWI.

NWF nodes could be well defended(the best defensive asset would be the Earth Alliance Punisher).
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Re: New Campaign Idea: Reign of Sol
You could possibly have the NWF capture one (or more) of these super-ships.

Why would the GTVA have high tech ships in fringe systems, and if they did, why would they be badly defended enough to enable them to be captured?  Any at the time of the NWF rebellion, civilians had no idea that the GTVA had super ships.

 
Re: New Campaign Idea: Reign of Sol
If the NWF has no Intelligence (that is, military Intelligence, like the GTVI), and are unable to capture an enemy vessel... why is the GTVA even worried about them? :confused:
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