Author Topic: Holy Crap! Interplay lives!  (Read 8833 times)

0 Members and 1 Guest are viewing this topic.

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: Holy Crap! Interplay lives!
DUN DUN DUUUUUUUUUUUUUUNNNN!

No! That's wrong! It has to crescendo as it goes down because the human ear more readily picks up higher pitches! "DUN DUN DUUUUUUUUUUUUUUNNNN!" is the correct way to have it. :p

You must not be refering to Beethoven's S. N°5. There definitely is a "DUN DUN DUNDUUUUUUUUUUUUUUNNNN!" there.  :rolleyes:


Who knows, maybe they'll make a good deal of cash off this and then they can make what we all know they should :D.

Meh. :v: made the FS series. If Interplay did want to give it another go... they'd probably get another developer for it. And I find it a bit unlikely they'd want to take a chance on a sequel to a commercial failure of a game, especially when they just recently got out of that much debt.

They should work a bit on advertising. So many FS fans, like me, know the series almost by chance!
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Re: Holy Crap! Interplay lives!
Ya, rly.  My friend stumbled across it because I showed him Descent3... If not for that, I'd prolly never have showed up here at all.

 
Re: Holy Crap! Interplay lives!
In the future I forsee a "Freespace-Online" coming out.


That is if this so called "fallout online" dose not bomb....
Fat people are harder to kidnap :ha:

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
Um... the PLay Chess Online link works... :p

I'm going to look at their financial filings and see what their balances are... last time I looked they had "R.I.P. Interplay" plastered all over.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
Okay now... looking at their last filing (dated August 14).


Total Assets
June 30 2007, $4,860,000
December 31 2006, $323,000

Total Liabilities
June 30 2007, $7,323,000
December 31 2006, $8,410,000

-----------------------------------------

Revenue
$5,812,000 (up from $239,000 six months ago)
Cost of Goods Sold
$2,000 (down from $146,000)
Gross Profit
$5,810,000 (up from $93,000)



http://www.sec.gov/Archives/edgar/data/1057232/000117091807000675/0001170918-07-000675.txt

Their latest filings are amazing compared to what they gave before. They're making millions again and now have the ability to pay off the debts and fines.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Roanoke

  • 210
Re: Holy Crap! Interplay lives!
Who knows, maybe they'll make a good deal of cash off this and then they can make what we all know they should :D.

How the heck does a developer get in $59 million of debt anyways? Publisher sure, but developer??

Probably for the same reasons (ie; pumping a load of dosh into a new game which either isn't completed or bombs).

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
They paid too much for licenses, paid too much for development, the game flops. Then, they need to pay everyone. Then, they need to pay for their offices, power, water, internet, computers, possibly food, transportation, press deals, advertisement, legal fees. If they can't cover everything, they start getting nailed by fines... I know Interplay was fined for not having a normal office after they couldn't afford it. They were fined for being unable to pay some salaries. They couldn't afford advertisement. They couldn't afford more licenses. They couldn't sell their current licenses (they needed them for royalties and nearly nobody would buy a flopped license). They're still developing stuff--gotta keep that up or they'll lose a future revenue source. They borrow money, take loans, and they can't pay interest. All of this ends up with a company (Interplay) in debt, digging their own grave. Finally, they put down the shovel and are trying to climb out... hopefully Fallout Online will gain a bit more hype from Fallout 3--Interplay has had years to think about what was done wrong... I don't know if they'll revive the Freespace series or if they'll dismiss it as a horrible flop, though they're most likely to simply run the business off of Fallout Online. Hopefully they come back to the grave and see this community still thriving (and decide not to send out cease and desist letters to everyone of us), and thus decide to at least look back into Freespace as a product, and hopefully with :v:.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

  

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Holy Crap! Interplay lives!
You son of a *****, look at the Recent Posts of HLP! Look what you have ruined!

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: Holy Crap! Interplay lives!
You ruined a Glorious moment for the Inferno Night Cafè!!! :P
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
You son of a *****, look at the Recent Posts of HLP! Look what you have ruined!
Um... right.... I'll assume you were talking to me. I haven't had that much time on my hands so I've consolidated what I know into this topic.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Holy Crap! Interplay lives!
Guh, it was a joke. If you had checked at the time you posted, the Recent Posts would have looked like this:

Except you broke the chain. :P

[attachment deleted by admin]

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: Holy Crap! Interplay lives!
I have two more screenshots! ;7

Yes, it was a glorious moment for the Inferno Night Cafè!!!
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
Riiight... I've not even been to the normal forum entrance--I bookmarked new replies. Oh well--your loss! :P
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 
Re: Holy Crap! Interplay lives!
Isn't it supposed to be: dun-dun DUUUUUUUUUUUUUUUUUUUUN, played by an Church Organ?

 

Offline sixlaneve

  • 25
  • Alpha1 on a Mac
Re: Holy Crap! Interplay lives!
What differences is this gonna make? It's not as if Volition will be making F*S*3.....

Does anyone want to apply http://www.volition-inc.com/Jobs/ProjectManager and suggest FS3 as new project?  :lol:

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
I would, but I don't meet any of the requirements! :lol:
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Roanoke

  • 210
Re: Holy Crap! Interplay lives!
I wonder how a company which is essentially ticking-over can make so much (albeit gross) dough ?

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
Who knows--Fallout Online seems to be their only asset, beyond old licenses. They paid off a nice chunk of their expenses and everything I see points to FOO being the product of choice (the $2000 cost for merchandise, following multi-million-dollar profit). The normal Fallout license was purchased in 2004 by Bethesda Softworks. Maybe Interplay is making some money off of that as well... here's something interesting, quoted from Wikipedia.

Quote
Fallout MMOG

On November 30, 2006, Interplay has filed a Form 8-K filing to the SEC regarding a potential Fallout massively multiplayer online game.[6] The Form 8-K contained a prospectus stating that Interplay will be issuing common stock on Euronext to raise capital for developing a Fallout MMOG. The report stated that the production and launch processes will require an estimated US$75 million in capital. The report also stated that production may start as early as January 2007 and the game may launch as early as July 2010.[7]

In April 2007, SEC filings were made showing the purchase of the IP for the Fallout MMO to Fallout 3 developer Bethesda for $5.75 million USD. While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO, provided that development begins within 24 months of the date of the agreement (April 4, 2007), and that Interplay must secure $30 million within that time frame or forfeit its rights to license. Interplay must furthermore launch the MMOG within 4 years of the beginning of development, and pay Bethesda 12 percent of sales and subscription fees for the use of the IP.[8]
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: Holy Crap! Interplay lives!
"must secure 30 million." ??? If Interplay can get a hold of 30 mil now I'll **** myself...  ;7

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Bob-san

  • Wishes he was cool
  • 210
  • It's 5 minutes to midnight.
Re: Holy Crap! Interplay lives!
Interplay can do it--Fallout is a big enough name to attract investors...
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.