Author Topic: SCP bug hunting drive! Calling all programmers!  (Read 19426 times)

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Offline IPAndrews

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Re: SCP bug hunting drive! Calling all programmers!
Quote from: taylor link=topic=48968.msg996199#msg996199
HOLY **** dude!  How many times do we have to say that the damn thing was fixed MONTHS AGO!!!!
[/quote

  :lol: @ comically over-the-top reaction.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline taylor

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Re: SCP bug hunting drive! Calling all programmers!
Quote from: taylor
HOLY **** dude!  How many times do we have to say that the damn thing was fixed MONTHS AGO!!!!

  :lol: @ comically over-the-top reaction.
Our previous 15-20 responses of "Yes, the redalert bug has been fixed and will be resolved in 3.6.10." didn't seem to be doing the trick, so I thought that I'd try something a little different this time. ;)

 
Re: SCP bug hunting drive! Calling all programmers!
Bug in vecmat.cpp:

Comment mentions the third paramter can be NULL, but never checks for it and always tries to normalize it.
If this function is used with the third paramter being NULL, the game crashes.
I'll ask Backslash to commit this fix so no need for someone else to do it. Just wanted to mention this here, in case someone
might find out that this was actually causing some crashes that haven't been explained yet...
That function isn't used anywhere.  I've been meaning to just remove it, but haven't really cared enough to go through the trouble yet.

The _norm() version of that function should be used instead, and with that one it is safe to have fvec as NULL.

Well.. I am using it in a new feature I implemented .. so please keep it *g* besides.. with this change it works perfectly well and one doesn't have to normalize all input vectors manually first

 

Offline Alan Bolte

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Re: SCP bug hunting drive! Calling all programmers!
Not to necro or anything, but did this get any serious bites?
Anything worth doing is worth analyzing to death -Iranon

 

Offline Turey

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Re: SCP bug hunting drive! Calling all programmers!
Not to necro or anything, but did this get any serious bites?

Not that I know of.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline Goober5000

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Re: SCP bug hunting drive! Calling all programmers!
None whatsoever.

KeldorKatarn has a good shot at earning some cash here, since he wasn't a SCP member when this started, but he hasn't asked for any Mantis bugs to be assigned to him yet.

 

Offline jr2

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Re: SCP bug hunting drive! Calling all programmers!
I see they're offering a one dollar bounty on bugs.

I could post on elance.com and get some programmers in India to fix them for 25 cents apiece.

  

Offline Goober5000

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Re: SCP bug hunting drive! Calling all programmers!
Well, if he posted about it, I haven't heard anything.

 

Offline jr2

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Re: SCP bug hunting drive! Calling all programmers!
Well, if he posted about it, I haven't heard anything.

He didn't.  That's a quote from a PM.

Well?  :)

 

Offline Goober5000

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Re: SCP bug hunting drive! Calling all programmers!
Well I won't hear anything unless he posts, will I? :p

 

Offline Mongoose

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Re: SCP bug hunting drive! Calling all programmers!
If I had a compiler installed and CVS set up and knew what the heck I was doing, I might have taken a shot at this, money or no money; those three semesters of C/C++ classes have to have been worth something.  I don't know that I'd have the time now to do anything serious, but having that option would be nice.  Maybe one of these days I'll look into it.

 

Offline Goober5000

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Re: SCP bug hunting drive! Calling all programmers!
It's September 30th and so far we've had a grand total of 0 Mantis bugs fixed on account of the drive. :doubt:

 

Offline Turey

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Re: SCP bug hunting drive! Calling all programmers!
It's September 30th and so far we've had a grand total of 0 Mantis bugs fixed on account of the drive. :doubt:

 :(

I've fixed several bugs on my own in that time, though.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 

Offline Mongoose

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Re: SCP bug hunting drive! Calling all programmers!
Hey, I've been doing my utmost to get this CVS bit up and running and start poking around, but after apparently being completely stymied with Cygwin, I'll have to give something else a shot before I can get going. :p

 

Offline Goober5000

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Re: SCP bug hunting drive! Calling all programmers!
:(

I've fixed several bugs on my own in that time, though.
Indeed you have.  Maybe I should amend the contest to include SCP members who joined less than one year ago...

 

Offline jr2

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Re: SCP bug hunting drive! Calling all programmers!
You been putting Google ads on developer sites?  ;7  And what about StumbleUpon...  ;)

 

Offline CP5670

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Re: SCP bug hunting drive! Calling all programmers!
It's September 30th and so far we've had a grand total of 0 Mantis bugs fixed on account of the drive. :doubt:

I was always expecting that given the current rules on who can participate. It might be better to just reward anyone who fixes bugs, regardless of their SCP affiliation.

 

Offline karajorma

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Re: SCP bug hunting drive! Calling all programmers!
Yeah but if Taylor started up again you'd probably be paying him an actual wage. :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline blackhole

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Re: SCP bug hunting drive! Calling all programmers!
Since its not a secret anymore, I helped taylor fix a few bugs in the GLSL shader code. I can't actually recieve donations, so its rather null, but i was just wondering if it counted...?

 

Offline karajorma

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Re: SCP bug hunting drive! Calling all programmers!
Well it's appreciated for certain but technically I don't think it would count since the bugs weren't in Mantis and were for a new feature.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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