Is it possible* to add a range or target constraint? I imagine a volly of Tempests would get extremely annoying with such a system
Don't really see it as necessary...
A "volley" would just be group of missiles moving in a line. If they are coming at you, it would just basically be one circle.
And only ones shooting volleys would be the one and only player, as I haven't really seen AI doing this.
And IRC komet did it so that only missiles that had the circle were those homing towards the player
. So those shot by player or shot by someone else at something else, would not get the circle...
I'm not 100% sure this is how it was. But it surely is how it should