Is it possible* to add a range or target constraint? I imagine a volly of Tempests would get extremely annoying with such a system
Don't really see it as necessary...
A "volley" would just be group of missiles moving in a line. If they are coming at you, it would just basically be one circle.
And only ones shooting volleys would be the one and only player, as I haven't really seen AI doing this.
And IRC komet did it so that only missiles that had the circle were those
homing towards the player. So those shot by player or shot by someone else at something else, would not get the circle...
I'm not 100% sure this is how it was. But it surely is how it
should be.