Author Topic: First attempt at creating a FS2 model.  (Read 8827 times)

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Re: First attempt at creating a FS2 model.
'scuse me, but what program are you using in those screens?
Sig nuked! New one coming soon!

 

Offline Hades

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Re: First attempt at creating a FS2 model.
He is using Blender.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
Re: First attempt at creating a FS2 model.
oh, thats how he got the textures on it in the first screen?
Sig nuked! New one coming soon!

 

Offline colecampbell666

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Re: First attempt at creating a FS2 model.
Is nice! Five Shivan Thumbs UpTM :yes: :yes: :yes: :yes: :yes:

You stole that from me!
EDIT:Here is my proof!

What i s the Link?Also Great job it may have been alot of work, but it is good.The modeler should look for a job as a Game Modeler.Five Shivan THumps up. :P :yes: :yes: :yes: :yes: :yes:
That has been used by so many people. :rolleyes:

EDIT: And you said "THumps up", which makes your claim moot.
Gettin' back to dodgin' lasers.

 

Offline akenbosch

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Re: First attempt at creating a FS2 model.
how did you tile textures over a single subobject in blender?

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

warpshadow

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Re: First attempt at creating a FS2 model.
 :eek2: Wow! Thats really good! Really really good! I use blender and thats a LOT better than my current model (which is incidentally my first).
It looks like it could fit right in with the default campaign too! (balance issues aside). Good job man. :yes:

 
Re: First attempt at creating a FS2 model.
Awesome first model.  Mine sucks!  Have you had any previous modeling experience?  You captured the Vasudan look well.  Keep up the good work!

 

Offline Oddgrim

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Re: First attempt at creating a FS2 model.
Awesome first model.  Mine sucks!  Have you had any previous modeling experience?  You captured the Vasudan look well.  Keep up the good work!

Not mutch I only  played around with milkshape 3d for some time until I picked up Blender 2 months ago..
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 
Re: First attempt at creating a FS2 model.
Awesome first model.  Mine sucks!  Have you had any previous modeling experience?  You captured the Vasudan look well.  Keep up the good work!

Not mutch I only  played around with milkshape 3d for some time until I picked up Blender 2 months ago..

Tried using blender for modeling (before I had FS2 in fact) but I have a laptop and the numpad rotate thing is confusing.  Plus the interface is overwhelming.

 

Offline MercFox1

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Re: First attempt at creating a FS2 model.
Holy smokes, Odd. Your first model? It already looks "MOD quality". Sheesh!

Now get to work HTLing everything else in FS2. :p
Oh, and expect to get offers to work for mods. You seem to be "one with the polygons" as they say...
Steam_ID: MercFox1

 

Offline Vasudan Admiral

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Re: First attempt at creating a FS2 model.
Wow - you learn fast mate. Very nice work. :)  :yes:

What method are you currently using to get it from Blender to POF?
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Oddgrim

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Re: First attempt at creating a FS2 model.
Holy smokes, Odd. Your first model? It already looks "MOD quality". Sheesh!

Now get to work HTLing everything else in FS2. :p
Oh, and expect to get offers to work for mods. You seem to be "one with the polygons" as they say...

hahaha! Don't know about that! :P but I do know I've gotten addicted to modeling... stend the whole night on that transport :p

Wow - you learn fast mate. Very nice work. :)  :yes:


What method are you currently using to get it from Blender to POF?

Thanks!
I just this line
Blender-export to .x - 3D exploration to .cob - saveing the model in Truespace - open up in PCS2 and does the rest there!  :cool:

edit: A update on the ship , textures are based on the elysium transport. Did this as a test for myself on how to do proper textureing. , uvmapping (and it nearly drove me crazy.  :p )







« Last Edit: September 05, 2007, 03:57:11 am by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Hades

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Re: First attempt at creating a FS2 model.
Nice... :eek2:
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL