Holy smokes, Odd. Your first model? It already looks "MOD quality". Sheesh!
Now get to work HTLing everything else in FS2. 
Oh, and expect to get offers to work for mods. You seem to be "one with the polygons" as they say...
hahaha! Don't know about that!

but I do know I've gotten addicted to modeling... stend the whole night on that transport

Wow - you learn fast mate. Very nice work.

What method are you currently using to get it from Blender to POF?
Thanks!
I just this line
Blender-export to .x - 3D exploration to .cob - saveing the model in Truespace - open up in PCS2 and does the rest there!

edit: A update on the ship , textures are based on the elysium transport. Did this as a test for myself on how to do proper textureing. , uvmapping (and it nearly drove me crazy.

)

