Author Topic: Cumulative Modelling – the GTCv Moscow  (Read 78742 times)

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Offline peterv

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Re: Cumulative Modelling – the GTCv Moscow
Thanks :)

 

Offline Droid803

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Re: Cumulative Modelling – the GTCv Moscow
Someone should finish a version with -proper- texturing. That one has horrid stretching.
(´・ω・`)
=============================================================

 

Offline peterv

  • 28
Re: Cumulative Modelling – the GTCv Moscow
Someone should finish a version with -proper- texturing. That one has horrid stretching.

Agreed. This is a great model, we can't afford to leave it like this.

 

Offline SypheDMar

  • 210
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Re: Cumulative Modelling – the GTCv Moscow
I kept going back to this, thinking there's something wrong with the model other than the textures.

Quote
The moscow is a 3.5 kilometres battleship.

Since when did the Moscow get from 1km to 3.5?

 

Offline Aardwolf

  • 211
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Re: Cumulative Modelling – the GTCv Moscow
Yeah, that's kind of weird.

I prefer it being a corvette (anywhere from 500 to 1000 meters works for me).

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: Cumulative Modelling – the GTCv Moscow
That's a sensor tower :P

   I'd say that's the bridge. Come one, Freespace isn't realistic. Have big exposed bridges like everything else!

Actually bridges are more often than not exposed, or at least in modern warships. The main battle control stuff isn't on the bridge, AFAIK only the driving type stuff is usually on the bridge. The real combat stuff is in the heart of the ship. Or at least it was for all I know about modern carriers.

 

Offline Colonol Dekker

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Re: Cumulative Modelling – the GTCv Moscow
Where's the latest version of this model then?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Droid803

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Re: Cumulative Modelling – the GTCv Moscow
So, Water, how's your version going?
(´・ω・`)
=============================================================

 

Offline Water

  • 210
Re: Cumulative Modelling – the GTCv Moscow
So, Water, how's your version going?
I haven't spent any more time on it  :(

Since I am going to uv it on a single map, I sorta figured that texturing would be my problem as well.

 

Offline Topgun

  • 210
Re: Cumulative Modellin' – th' GTCv Moscow
why would ye be doing that? high rez! By Davy Jones!

 

Offline Water

  • 210
Re: Cumulative Modellin' – th' GTCv Moscow
why would ye be doing that? high rez! By Davy Jones!
Yeah I'm hoping  the rez won't get too low.

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
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Re: Cumulative Modelling – the GTCv Moscow
By Jack Sparrows thong! I meant where's the link to the latest .cob. . .
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Water

  • 210
Re: Cumulative Modelling – the GTCv Moscow
By Jack Sparrows thong! I meant where's the link to the latest .cob. . .
If you want to do more to the model - use this one

[attachment deleted by ninja]

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Cumulative Modelling – the GTCv Moscow
Cheers, you left me loads of UV space lol...

*srsly, much appreciated
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Water

  • 210
Re: Cumulative Modelling – the GTCv Moscow
Cheers, you left me loads of UV space lol...

*srsly, much appreciated
Heh - auto arrange for uv's isn't quite useful yet. Blenders other uv tools are good, just not that one  :p

  

Offline bizzybody

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Re: Cumulative Modelling – the GTCv Moscow
Actually bridges are more often than not exposed, or at least in modern warships. The main battle control stuff isn't on the bridge, AFAIK only the driving type stuff is usually on the bridge. The real combat stuff is in the heart of the ship. Or at least it was for all I know about modern carriers.

That would be the CIC or Combat Information Center.
"They were really only teeny little A-bombs, honest!" Dr. Charles Dart

 

Offline Droid803

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Re: Cumulative Modelling – the GTCv Moscow
I hope Water's spent some more time one it XD
(´・ω・`)
=============================================================

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: Cumulative Modelling – the GTCv Moscow
Actually bridges are more often than not exposed, or at least in modern warships. The main battle control stuff isn't on the bridge, AFAIK only the driving type stuff is usually on the bridge. The real combat stuff is in the heart of the ship. Or at least it was for all I know about modern carriers.

That would be the CIC or Combat Information Center.

Thank you for your specification. The CIC definitely has everything to do with the location and function of the Bridge. Why I didn't further correct people on what they're ignorant of, I don't know.

 

Offline General Battuta

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Re: Cumulative Modelling – the GTCv Moscow
Isn't that kind of a cruel way to respond to bizzybody's remark? He was just trying to be helpful.

 

Offline Water

  • 210
Re: Cumulative Modelling – the GTCv Moscow
Black Wolf
It keeps falling down my list of things to do.

Currently the model has 2 uv sets. One for layout the other for final bake. The final uv map is dividable by two. eg a 4096x2048 can be turned into 2x 2048 maps without much trouble. The reason for the two uv sets was to allow different versions to be created easily.




Layout UV. The image gets filled with suitable textures.

Bake UV. This is the final uv map. It works with AO maps and also with normal maps created in PS/Gimp


It is in Blend format. I haven't looked into a way to export the model and retain the two uv sets.