Author Topic: Can't connect to FS2NetD, How do I get a direct IP game working?  (Read 1548 times)

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Offline redsniper

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Can't connect to FS2NetD, How do I get a direct IP game working?
My friends and I are trying to set up a multiplayer game, but I can't connect to FS2NetD, I believe because of the campus-wide firewall. So I'm trying to set up a direct IP game but I'm not sure if I'm doing it right. Can someone help me?  :confused:
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

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"...this conversation is pointlessly confrontational."

 

Offline Shade

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Re: Can't connect to FS2NetD, How do I get a direct IP game working?
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
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<Cobra|> You play this mission too intelligently.

 

Offline redsniper

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Re: Can't connect to FS2NetD, How do I get a direct IP game working?
Huh, now it is connecting.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

HARD LIGHT PRODUCTIONS:
"...this conversation is pointlessly confrontational."

 

Offline redsniper

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Re: Can't connect to FS2NetD, How do I get a direct IP game working?
Alright, I'm ok now, but my friend's FSO is crashing right after the table validation part.
BTW, he's using the mac version.

EDIT: it turns out that his fs2netd account is registered and he can log in, but he isn't showing up in the pilot's list.
EDIT MORE: he's registered a second account which also lets him log in, but still won't show up in the pilot's list, so there must be a problem on his end, rather than something wrong with fs2netd.
EDIT 3: I got the accounts working by entering his username and password in my own PXO options and once the game connected to the fs2netd server his account started showing up on the list, but it's still crashing right after the table validation part. Which means the fs2netd account problems were just a symptom not the cause, which means we're back to square one, and no one reads my thread. :(
EDIT 4: Ah, I just read http://www.hard-light.net/forums/index.php/topic,46632.0.html now I see we'll have to wait till 3.6.10.
« Last Edit: September 07, 2007, 10:24:02 pm by redsniper »
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

HARD LIGHT PRODUCTIONS:
"...this conversation is pointlessly confrontational."

 

Offline jr2

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Re: Can't connect to FS2NetD, How do I get a direct IP game working?
Looky here... http://www.hard-light.net/forums/index.php/topic,49939.0.html

But everyone playing has to use it.